Doodlebug (Rage Power): Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
No edit summary
 
(2 intermediate revisions by one other user not shown)
Line 18: Line 18:




| Benefit = Once per round as a free action, you can place a doodlebug upon one enemy creature you can perceive. Until the start of your next turn, you always know the exact square that creature is in, regardless of line of sight or line of effect. Note that you are still subject to miss chances caused by cover or concealment. In addition, Doodlebug deals 1d6 points of psychic energy damage to the target.  This psychic damage increases by an additional 1d6 per 5 levels of barbarian you possess (drop fractions; e.g. 2d6 at 5th level, 3d6 at 10th level, 4d6 at 15th level, etc.), to a maximum of 8d6 at level 35.
| Benefit = Once per round as a [[free action]], you can place a doodlebug upon one enemy creature you can perceive. Until the start of your next turn, you always know the exact square that creature is in, regardless of line of sight or line of effect. Note that you are still subject to miss chances caused by cover or concealment. In addition, Doodlebug deals your WIS modifier points of {{dmg|psychic}} damage to the target.


: You can sustain Doodlebug on a creature that had a Doodlebug applied to it in the previous round, even if you no longer have line of sight or line of effect to that creature, as long as you activate the power each round.  However, if the creature didn't have Doodlebug on it last round, you must be able to perceive it in order to apply it.
: You can sustain Doodlebug on a creature that had a Doodlebug applied to it in the previous round, even if you no longer have line of sight or line of effect to that creature, as long as you activate the power each round.  However, if the creature didn't have Doodlebug on it last round, you must be able to perceive it in order to apply it. Doodlebug ends at the end of combat, or, ten rounds after it was first applied.




| Prog1 = You are no longer subject to miss chances from cover or concealment when targeting a creature which you have placed a Doodlebug upon.
| Prog1 = You are no longer subject to miss chances on natural die rolls from partial or total [[Combat#Concealment | Concealment]] when targeting a creature upon which you have placed a Doodlebug.  In addition, you do not suffer the -4 penalty to-hit for attacking a creature behind partial cover if they have a Doodlebug on them.


| Prog2 = When you activate this power, you can apply its benefits to up to two enemy creatures.  In addition, you no longer require line of sight or line of effect to initiate a doodlebug on an enemy creature, though that creature must be part of the current combat encounter.
| Prog2 = When you activate this power, you can apply its benefits to up to two enemy creatures.  In addition, you no longer require line of sight or line of effect to initiate a doodlebug on an enemy creature, though that creature must be part of the current combat encounter.

Latest revision as of 18:09, 22 January 2022


Doodlebug (Su)

Requires: Barbarian 1, Superstitious Mien
Benefit: Once per round as a free action, you can place a doodlebug upon one enemy creature you can perceive. Until the start of your next turn, you always know the exact square that creature is in, regardless of line of sight or line of effect. Note that you are still subject to miss chances caused by cover or concealment. In addition, Doodlebug deals your WIS modifier points of psychic (energy, uncommon) damage to the target.
You can sustain Doodlebug on a creature that had a Doodlebug applied to it in the previous round, even if you no longer have line of sight or line of effect to that creature, as long as you activate the power each round. However, if the creature didn't have Doodlebug on it last round, you must be able to perceive it in order to apply it. Doodlebug ends at the end of combat, or, ten rounds after it was first applied.

Progression:

  • 11th Level: You are no longer subject to miss chances on natural die rolls from partial or total Concealment when targeting a creature upon which you have placed a Doodlebug. In addition, you do not suffer the -4 penalty to-hit for attacking a creature behind partial cover if they have a Doodlebug on them.
  • 21st Level: When you activate this power, you can apply its benefits to up to two enemy creatures. In addition, you no longer require line of sight or line of effect to initiate a doodlebug on an enemy creature, though that creature must be part of the current combat encounter.
  • 31st Level: When you activate this power, you can apply its benefits to up to three enemy creatures. You do not suffer any range penalties when attacking a creature you have placed doodlebug upon, nor do you suffer distance penalties for skill checks (such as Perception) made against a creature you have placed doodlebug upon. Despite this, your attacks cannot exceed the maximum range of your weapon(s).