Druid Spells: Difference between revisions

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! width="15%" | Spell Name || width="8%" | School || width="8%" class="unsortable" | Spell Level || width="8%" | Components || width="61%" class="unsortable" | Description
! width="15%" | Spell Name || width="8%" | School || width="8%" class="unsortable" | Spell Level || width="8%" | Components || width="61%" class="unsortable" | Description
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| [[Abstemiousness (Spell)|Abstemiousness]] || || Druid 1 || || Enhances a small handful of food to feed a creature for a day.
| [[Abstemiousness (Spell)|Abstemiousness]] || {{:Abstemiousness (Spell)|transcludesection=School}} || 1 || {{:Abstemiousness (Spell)|transcludesection=Components}} || {{:Abstemiousness (Spell)|transcludesection=ShortDesc}}
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| [[Acid Maw (Spell)|Acid Maw]] || || Druid 1 || || Your animal companion's bite attack deals an additional 1d4 points of acid damage, and the acid deals another 1d4 points of acid damage to the target on the next round.
| [[Acid Maw (Spell)|Acid Maw]] || {{:Acid Maw (Spell)|transcludesection=School}} || 1 || {{:Acid Maw (Spell)|transcludesection=Components}} || {{:Acid Maw (Spell)|transcludesection=ShortDesc}}
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| [[Advanced Scurvy (Spell)|Advanced Scurvy]] || || Druid 1 || || A living touched target contracts an advanced form of scurvy.
| [[Advanced Scurvy (Spell)|Advanced Scurvy]] || {{:Advanced Scurvy (Spell)|transcludesection=School}} || 1 || {{:Advanced Scurvy (Spell)|transcludesection=Components}} || {{:Advanced Scurvy (Spell)|transcludesection=ShortDesc}}
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| [[Air Bubble (Spell)|Air Bubble]] || || Druid 1 || || Creates a small pocket of air around your head or an object.
| [[Air Bubble (Spell)|Air Bubble]] || {{:Air Bubble (Spell)|transcludesection=School}} || 1 || {{:Air Bubble (Spell)|transcludesection=Components}} || {{:Air Bubble (Spell)|transcludesection=ShortDesc}}
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| [[Alter Winds (Spell)|Alter Winds]] || || Druid 1 || || Increase/decrease strength of natural winds.
| [[Alter Winds (Spell)|Alter Winds]] || {{:Alter Winds (Spell)|transcludesection=School}} || 1 || {{:Alter Winds (Spell)|transcludesection=Components}} || {{:Alter Winds (Spell)|transcludesection=ShortDesc}}
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| [[Ant Haul (Spell)|Ant Haul]] || || Druid 1 || || Triples carrying capacity of a creature.
| [[Ant Haul (Spell)|Ant Haul]] || {{:Ant Haul (Spell)|transcludesection=School}} || 1 || {{:Ant Haul (Spell)|transcludesection=Components}} || {{:Ant Haul (Spell)|transcludesection=ShortDesc}}
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| [[Aspect of the Falcon (Spell)|Aspect of the Falcon]] || || Druid 1 || || Gives bonuses on Perception checks and ranged attacks.
| [[Aspect of the Falcon (Spell)|Aspect of the Falcon]] || {{:Aspect of the Falcon (Spell)|transcludesection=School}} || 1 || {{:Aspect of the Falcon (Spell)|transcludesection=Components}} || {{:Aspect of the Falcon (Spell)|transcludesection=ShortDesc}}
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| [[Aspect of the Nightingale (Spell)|Aspect of the Nightingale]] || || Druid 1 || || You gain a +2 competence bonus on Perform (sing) checks and a +2 competence bonus on Diplomacy checks. Once per minute, if you are subject to a charm effect that allows a saving throw, you may roll twice and take the more favorable result.
| [[Aspect of the Nightingale (Spell)|Aspect of the Nightingale]] || {{:Aspect of the Nightingale (Spell)|transcludesection=School}} || 1 || {{:Aspect of the Nightingale (Spell)|transcludesection=Components}} || {{:Aspect of the Nightingale (Spell)|transcludesection=ShortDesc}}
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| [[Blend (Spell)|Blend]] || || Druid 1 || || Gain a bonus to Stealth and make checks without cover or concealment. Elf only.
| [[Blend (Spell)|Blend]] || {{:Blend (Spell)|transcludesection=School}} || 1 || {{:Blend (Spell)|transcludesection=Components}} || {{:Blend (Spell)|transcludesection=ShortDesc}}
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| [[Bristle (Spell)|Bristle]] || || Druid 1 || || Trade natural armor bonus for a bonus on attacks with natural weapons.
| [[Bristle (Spell)|Bristle]] || {{:Bristle (Spell)|transcludesection=School}} || 1 || {{:Bristle (Spell)|transcludesection=Components}} || {{:Bristle (Spell)|transcludesection=ShortDesc}}
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| [[Burning Disarm (Spell)|Burning Disarm]] || || Druid 1 || || A metal object instantly becomes red hot possibly causing the wielder to drop it or take damage.
| [[Burning Disarm (Spell)|Burning Disarm]] || {{:Burning Disarm (Spell)|transcludesection=School}} || 1 || {{:Burning Disarm (Spell)|transcludesection=Components}} || {{:Burning Disarm (Spell)|transcludesection=ShortDesc}}
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| [[Call Animal (Spell)|Call Animal]] || || Druid 1 || || Calls the nearest wild animal of the designated type with CR equal to or less than your caster level.
| [[Call Animal (Spell)|Call Animal]] || {{:Call Animal (Spell)|transcludesection=School}} || 1 || {{:Call Animal (Spell)|transcludesection=Components}} || {{:Call Animal (Spell)|transcludesection=ShortDesc}}
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| [[Calm Animals (Spell)|Calm Animals]] || || Druid 1 || || Calms 2d4 + level HD of animals.
| [[Calm Animals (Spell)|Calm Animals]] || {{:Calm Animals (Spell)|transcludesection=School}} || 1 || {{:Calm Animals (Spell)|transcludesection=Components}} || {{:Calm Animals (Spell)|transcludesection=ShortDesc}}
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| [[Charm Animal (Spell)|Charm Animal]] || || Druid 1 || || Makes one animal your friend.
| [[Charm Animal (Spell)|Charm Animal]] || {{:Charm Animal (Spell)|transcludesection=School}} || 1 || {{:Charm Animal (Spell)|transcludesection=Components}} || {{:Charm Animal (Spell)|transcludesection=ShortDesc}}
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| [[Cheetah's Sprint (Spell)|Cheetah's Sprint]] || || Druid 1 || || A wild surge of energy courses through your body and propels you into a sprint.
| [[Cheetah's Sprint (Spell)|Cheetah's Sprint]] || {{:Cheetah's Sprint (Spell)|transcludesection=School}} || 1 || {{:Cheetah's Sprint (Spell)|transcludesection=Components}} || {{:Cheetah's Sprint (Spell)|transcludesection=ShortDesc}}
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| [[Cloak of Shade (Spell)|Cloak of Shade]] || || Druid 1 || || Reduces effects of sun exposure and heat.
| [[Cloak of Shade (Spell)|Cloak of Shade]] || {{:Cloak of Shade (Spell)|transcludesection=School}} || 1 || {{:Cloak of Shade (Spell)|transcludesection=Components}} || {{:Cloak of Shade (Spell)|transcludesection=ShortDesc}}
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| [[Commune with Birds (Spell)|Commune with Birds]] || || Druid 1 || || You can ask birds a question.
| [[Commune with Birds (Spell)|Commune with Birds]] || {{:Commune with Birds (Spell)|transcludesection=School}} || 1 || {{:Commune with Birds (Spell)|transcludesection=Components}} || {{:Commune with Birds (Spell)|transcludesection=ShortDesc}}
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| [[Cure Light Wounds (Spell)|Cure Light Wounds]] || || Druid 1 || || Cures 1d8 damage + 1/lvl (max +5).
| [[Cure Light Wounds (Spell)|Cure Light Wounds]] || {{:Cure Light Wounds (Spell)|transcludesection=School}} || 1 || {{:Cure Light Wounds (Spell)|transcludesection=Components}} || {{:Cure Light Wounds (Spell)|transcludesection=ShortDesc}}
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| [[Deadeye's Lore (Spell)|Deadeye's Lore]] || || Druid 1 || || Move at normal speed while tracking and gain a +4 sacred bonus to Survival
| [[Deadeye's Lore (Spell)|Deadeye's Lore]] || {{:Deadeye's Lore (Spell)|transcludesection=School}} || 1 || {{:Deadeye's Lore (Spell)|transcludesection=Components}} || {{:Deadeye's Lore (Spell)|transcludesection=ShortDesc}}
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| [[Decompose Corpse (Spell)|Decompose Corpse]] || || Druid 1 || || Turn a corpse into a clean skeleton.
| [[Decompose Corpse (Spell)|Decompose Corpse]] || {{:Decompose Corpse (Spell)|transcludesection=School}} || 1 || {{:Decompose Corpse (Spell)|transcludesection=Components}} || {{:Decompose Corpse (Spell)|transcludesection=ShortDesc}}
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| [[Detect Aberration (Spell)|Detect Aberration]] || || Druid 1 || || Reveals presence of aberrations.
| [[Detect Aberration (Spell)|Detect Aberration]] || {{:Detect Aberration (Spell)|transcludesection=School}} || 1 || {{:Detect Aberration (Spell)|transcludesection=Components}} || {{:Detect Aberration (Spell)|transcludesection=ShortDesc}}
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| [[Detect Animals or Plants (Spell)|Detect Animals or Plants]] || || Druid 1 || || Detects kinds of animals or plants.
| [[Detect Animals or Plants (Spell)|Detect Animals or Plants]] || {{:Detect Animals or Plants (Spell)|transcludesection=School}} || 1 || {{:Detect Animals or Plants (Spell)|transcludesection=Components}} || {{:Detect Animals or Plants (Spell)|transcludesection=ShortDesc}}
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| [[Detect Snares and Pits (Spell)|Detect Snares and Pits]] || || Druid 1 || || Reveals natural or primitive traps.
| [[Detect Snares and Pits (Spell)|Detect Snares and Pits]] || {{:Detect Snares and Pits (Spell)|transcludesection=School}} || 1 || {{:Detect Snares and Pits (Spell)|transcludesection=Components}} || {{:Detect Snares and Pits (Spell)|transcludesection=ShortDesc}}
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| [[Detect the Faithful (Spell)|Detect the Faithful]] || || Druid 1 || || You can detect other worshipers of your deity.
| [[Detect the Faithful (Spell)|Detect the Faithful]] || {{:Detect the Faithful (Spell)|transcludesection=School}} || 1 || {{:Detect the Faithful (Spell)|transcludesection=Components}} || {{:Detect the Faithful (Spell)|transcludesection=ShortDesc}}
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| [[Diagnose Disease (Spell)|Diagnose Disease]] || || Druid 1 || || Detect and identify diseases.
| [[Diagnose Disease (Spell)|Diagnose Disease]] || {{:Diagnose Disease (Spell)|transcludesection=School}} || 1 || {{:Diagnose Disease (Spell)|transcludesection=Components}} || {{:Diagnose Disease (Spell)|transcludesection=ShortDesc}}
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| [[Dream Feast (Spell)|Dream Feast]] || || Druid 1 || || Target awakens from normal rest as if ate and drank a nutritious meal.
| [[Dream Feast (Spell)|Dream Feast]] || {{:Dream Feast (Spell)|transcludesection=School}} || 1 || {{:Dream Feast (Spell)|transcludesection=Components}} || {{:Dream Feast (Spell)|transcludesection=ShortDesc}}
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| [[Endothermic Touch (Spell)|Endothermic Touch]] || || Druid 1 || DF/M || Slow the metabolism and other bodily functions of a creature for a short amount of time.
| [[Endothermic Touch (Spell)|Endothermic Touch]] || {{:Endothermic Touch (Spell)|transcludesection=School}} || 1 || {{:Endothermic Touch (Spell)|transcludesection=Components}} || {{:Endothermic Touch (Spell)|transcludesection=ShortDesc}}
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| [[Endure Elements (Spell)|Endure Elements]] || || Druid 1 || || Exist comfortably in hot or cold regions.
| [[Endure Elements (Spell)|Endure Elements]] || {{:Endure Elements (Spell)|transcludesection=School}} || 1 || {{:Endure Elements (Spell)|transcludesection=Components}} || {{:Endure Elements (Spell)|transcludesection=ShortDesc}}
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| [[Entangle (Spell)|Entangle]] || || Druid 1 || || Plants entangle everyone in 40-ft. radius.
| [[Entangle (Spell)|Entangle]] || {{:Entangle (Spell)|transcludesection=School}} || 1 || {{:Entangle (Spell)|transcludesection=Components}} || {{:Entangle (Spell)|transcludesection=ShortDesc}}
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| [[Expeditious Excavation (Spell)|Expeditious Excavation]] || || Druid 1 || || Moves 5-ft. cubes of earth.
| [[Expeditious Excavation (Spell)|Expeditious Excavation]] || {{:Expeditious Excavation (Spell)|transcludesection=School}} || 1 || {{:Expeditious Excavation (Spell)|transcludesection=Components}} || {{:Expeditious Excavation (Spell)|transcludesection=ShortDesc}}
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| [[Faerie Fire (Spell)|Faerie Fire]] || || Druid 1 || || Outlines subjects with light, canceling blur, concealment, and the like.
| [[Faerie Fire (Spell)|Faerie Fire]] || {{:Faerie Fire (Spell)|transcludesection=School}} || 1 || {{:Faerie Fire (Spell)|transcludesection=Components}} || {{:Faerie Fire (Spell)|transcludesection=ShortDesc}}
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| [[Feather Step (Spell)|Feather Step]] || || Druid 1 || || Ignore movement penalty in difficult terrain.
| [[Feather Step (Spell)|Feather Step]] || {{:Feather Step (Spell)|transcludesection=School}} || 1 || {{:Feather Step (Spell)|transcludesection=Components}} || {{:Feather Step (Spell)|transcludesection=ShortDesc}}
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| [[Firebelly (Spell)|Firebelly]] || || Druid 1 || || A magical fire warms your belly, granting you fire resistance 5 and as a standard action, you can breathe a 15-foot cone of flame that deals 1d4 fire damage (Ref half, SR applies).
| [[Firebelly (Spell)|Firebelly]] || {{:Firebelly (Spell)|transcludesection=School}} || 1 || {{:Firebelly (Spell)|transcludesection=Components}} || {{:Firebelly (Spell)|transcludesection=ShortDesc}}
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| [[Flare Burst (Spell)|Flare Burst]] || || Druid 1 || || As flare, but all creatures within 10 ft.
| [[Flare Burst (Spell)|Flare Burst]] || {{:Flare Burst (Spell)|transcludesection=School}} || 1 || {{:Flare Burst (Spell)|transcludesection=Components}} || {{:Flare Burst (Spell)|transcludesection=ShortDesc}}
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| [[Frostbite (Spell)|Frostbite]] || || Druid 1 || || Target takes cold damage and is fatigued.
| [[Frostbite (Spell)|Frostbite]] || {{:Frostbite (Spell)|transcludesection=School}} || 1 || {{:Frostbite (Spell)|transcludesection=Components}} || {{:Frostbite (Spell)|transcludesection=ShortDesc}}
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| [[Gentle Breeze (Spell)|Gentle Breeze]] || || Druid 1 || || Light wind protects one target from clouds, gases, heat, and vapors.
| [[Gentle Breeze (Spell)|Gentle Breeze]] || {{:Gentle Breeze (Spell)|transcludesection=School}} || 1 || {{:Gentle Breeze (Spell)|transcludesection=Components}} || {{:Gentle Breeze (Spell)|transcludesection=ShortDesc}}
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| [[Goodberry (Spell)|Goodberry]] || || Druid 1 || || 2d4 berries each cure 1 hp (max 8 hp/24 hours).
| [[Goodberry (Spell)|Goodberry]] || {{:Goodberry (Spell)|transcludesection=School}} || 1 || {{:Goodberry (Spell)|transcludesection=Components}} || {{:Goodberry (Spell)|transcludesection=ShortDesc}}
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| [[Hairline Fractures (Spell)|Hairline Fractures]] || || Druid 1 || || Reduce the hardness of a stone object or lower the AC of an earth-type creature.
| [[Hairline Fractures (Spell)|Hairline Fractures]] || {{:Hairline Fractures (Spell)|transcludesection=School}} || 1 || {{:Hairline Fractures (Spell)|transcludesection=Components}} || {{:Hairline Fractures (Spell)|transcludesection=ShortDesc}}
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| [[Heightened Awareness (Spell)|Heightened Awareness]] || || Druid 1 || || Your recall and ability to process information improve.
| [[Heightened Awareness (Spell)|Heightened Awareness]] || {{:Heightened Awareness (Spell)|transcludesection=School}} || 1 || {{:Heightened Awareness (Spell)|transcludesection=Components}} || {{:Heightened Awareness (Spell)|transcludesection=ShortDesc}}
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| [[Hide from Animals (Spell)|Hide from Animals]] || || Druid 1 || || Animals can't perceive one subject/lvl.
| [[Hide from Animals (Spell)|Hide from Animals]] || {{:Hide from Animals (Spell)|transcludesection=School}} || 1 || {{:Hide from Animals (Spell)|transcludesection=Components}} || {{:Hide from Animals (Spell)|transcludesection=ShortDesc}}
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| [[Hydraulic Push (Spell)|Hydraulic Push]] || || Druid 1 || || Wave of water bull rushes an enemy.
| [[Hydraulic Push (Spell)|Hydraulic Push]] || {{:Hydraulic Push (Spell)|transcludesection=School}} || 1 || {{:Hydraulic Push (Spell)|transcludesection=Components}} || {{:Hydraulic Push (Spell)|transcludesection=ShortDesc}}
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| [[Ice Armor (Spell)|Ice Armor]] || || Druid 1 || || You create a suit of armor made of ice which offers the same protection as a breastplate, except it has hardness 0 and 30 hit points.
| [[Ice Armor (Spell)|Ice Armor]] || {{:Ice Armor (Spell)|transcludesection=School}} || 1 || {{:Ice Armor (Spell)|transcludesection=Components}} || {{:Ice Armor (Spell)|transcludesection=ShortDesc}}
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| [[Jump (Spell)|Jump]] || || Druid 1 || || Subject gets bonus on Acrobatics checks.
| [[Jump (Spell)|Jump]] || {{:Jump (Spell)|transcludesection=School}} || 1 || {{:Jump (Spell)|transcludesection=Components}} || {{:Jump (Spell)|transcludesection=ShortDesc}}
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| [[Keen Senses (Spell)|Keen Senses]] || || Druid 1 || || Gain +2 Perception and low-light vision.
| [[Keen Senses (Spell)|Keen Senses]] || {{:Keen Senses (Spell)|transcludesection=School}} || 1 || {{:Keen Senses (Spell)|transcludesection=Components}} || {{:Keen Senses (Spell)|transcludesection=ShortDesc}}
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| [[Liberating Command (Spell)|Liberating Command]] || || Druid 1 || || Target makes an Escape Artist check as an immediate action and gains a bonus on it.
| [[Liberating Command (Spell)|Liberating Command]] || {{:Liberating Command (Spell)|transcludesection=School}} || 1 || {{:Liberating Command (Spell)|transcludesection=Components}} || {{:Liberating Command (Spell)|transcludesection=ShortDesc}}
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| [[Longstrider (Spell)|Longstrider]] || || Druid 1 || || Your speed increases by 10 ft.
| [[Longstrider (Spell)|Longstrider]] || {{:Longstrider (Spell)|transcludesection=School}} || 1 || {{:Longstrider (Spell)|transcludesection=Components}} || {{:Longstrider (Spell)|transcludesection=ShortDesc}}
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| [[Magic Fang (Spell)|Magic Fang]] || || Druid 1 || || One natural weapon of subject creature gets +1 on attack and damage rolls.
| [[Magic Fang (Spell)|Magic Fang]] || {{:Magic Fang (Spell)|transcludesection=School}} || 1 || {{:Magic Fang (Spell)|transcludesection=Components}} || {{:Magic Fang (Spell)|transcludesection=ShortDesc}}
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| [[Magic Stone (Spell)|Magic Stone]] || || Druid 1 || || Three stones gain +1 on attack rolls, deal 1d6+1 damage.
| [[Magic Stone (Spell)|Magic Stone]] || {{:Magic Stone (Spell)|transcludesection=School}} || 1 || {{:Magic Stone (Spell)|transcludesection=Components}} || {{:Magic Stone (Spell)|transcludesection=ShortDesc}}
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| [[Marid's Mastery (Spell)|Marid's Mastery]] || || Druid 1 || || If target and opponent are touching water +1 bonus on attack and damage rolls, otherwise -4.
| [[Marid's Mastery (Spell)|Marid's Mastery]] || {{:Marid's Mastery (Spell)|transcludesection=School}} || 1 || {{:Marid's Mastery (Spell)|transcludesection=Components}} || {{:Marid's Mastery (Spell)|transcludesection=ShortDesc}}
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| [[Mighty Fist of the Earth (Spell)|Mighty Fist of the Earth]] || || Druid 1 || DF || Make an unarmed strike attack roll against a target at distance.
| [[Mighty Fist of the Earth (Spell)|Mighty Fist of the Earth]] || {{:Mighty Fist of the Earth (Spell)|transcludesection=School}} || 1 || {{:Mighty Fist of the Earth (Spell)|transcludesection=Components}} || {{:Mighty Fist of the Earth (Spell)|transcludesection=ShortDesc}}
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| [[Monkey Fish (Spell)|Monkey Fish]] || || Druid 1 || || Gain a climb speed and a swim speed of 10 ft. for a time.
| [[Monkey Fish (Spell)|Monkey Fish]] || {{:Monkey Fish (Spell)|transcludesection=School}} || 1 || {{:Monkey Fish (Spell)|transcludesection=Components}} || {{:Monkey Fish (Spell)|transcludesection=ShortDesc}}
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| [[Mudball (Spell)|Mudball]] || || Druid 1 || || Range touch attack that cause the target to be blinded.
| [[Mudball (Spell)|Mudball]] || {{:Mudball (Spell)|transcludesection=School}} || 1 || {{:Mudball (Spell)|transcludesection=Components}} || {{:Mudball (Spell)|transcludesection=ShortDesc}}
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| [[Nature's Paths (Spell)|Nature's Paths]] || || Druid 1 || || The target instinctively knows the shortest, easiest, and fastest way through the wilderness.
| [[Nature's Paths (Spell)|Nature's Paths]] || {{:Nature's Paths (Spell)|transcludesection=School}} || 1 || {{:Nature's Paths (Spell)|transcludesection=Components}} || {{:Nature's Paths (Spell)|transcludesection=ShortDesc}}
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| [[Nauseating Dart (Spell)|Nauseating Dart]] || || Druid 1 || || Poisonous stinger deals 1d2 damage and sickens target.
| [[Nauseating Dart (Spell)|Nauseating Dart]] || {{:Nauseating Dart (Spell)|transcludesection=School}} || 1 || {{:Nauseating Dart (Spell)|transcludesection=Components}} || {{:Nauseating Dart (Spell)|transcludesection=ShortDesc}}
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| [[Negate Aroma (Spell)|Negate Aroma]] || || Druid 1 || || Subject cannot be tracked by scent.
| [[Negate Aroma (Spell)|Negate Aroma]] || {{:Negate Aroma (Spell)|transcludesection=School}} || 1 || {{:Negate Aroma (Spell)|transcludesection=Components}} || {{:Negate Aroma (Spell)|transcludesection=ShortDesc}}
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| [[Nereid's Grace (Spell)|Nereid's Grace]] || || Druid 1 || || Gain a deflection bonus to AC and Maneuver Defense.
| [[Nereid's Grace (Spell)|Nereid's Grace]] || {{:Nereid's Grace (Spell)|transcludesection=School}} || 1 || {{:Nereid's Grace (Spell)|transcludesection=Components}} || {{:Nereid's Grace (Spell)|transcludesection=ShortDesc}}
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| [[Obscuring Mist (Spell)|Obscuring Mist]] || || Druid 1 || || Fog surrounds you.
| [[Obscuring Mist (Spell)|Obscuring Mist]] || {{:Obscuring Mist (Spell)|transcludesection=School}} || 1 || {{:Obscuring Mist (Spell)|transcludesection=Components}} || {{:Obscuring Mist (Spell)|transcludesection=ShortDesc}}
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| [[Pass without Trace (Spell)|Pass without Trace]] || || Druid 1 || || One subject/lvl leaves no tracks.
| [[Pass without Trace (Spell)|Pass without Trace]] || {{:Pass without Trace (Spell)|transcludesection=School}} || 1 || {{:Pass without Trace (Spell)|transcludesection=Components}} || {{:Pass without Trace (Spell)|transcludesection=ShortDesc}}
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| [[Produce Flame (Spell)|Produce Flame]] || || Druid 1 || || 1d6 damage + 1/lvl, touch or thrown.
| [[Produce Flame (Spell)|Produce Flame]] || {{:Produce Flame (Spell)|transcludesection=School}} || 1 || {{:Produce Flame (Spell)|transcludesection=Components}} || {{:Produce Flame (Spell)|transcludesection=ShortDesc}}
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| [[Ray of Sickening (Spell)|Ray of Sickening]] || || Druid 1 || || Ray makes the subject sickened.
| [[Ray of Sickening (Spell)|Ray of Sickening]] || {{:Ray of Sickening (Spell)|transcludesection=School}} || 1 || {{:Ray of Sickening (Spell)|transcludesection=Components}} || {{:Ray of Sickening (Spell)|transcludesection=ShortDesc}}
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| [[Read Weather (Spell)|Read Weather]] || || Druid 1 || || You can forecast the weather at your location for the next 48 hours.
| [[Read Weather (Spell)|Read Weather]] || {{:Read Weather (Spell)|transcludesection=School}} || 1 || {{:Read Weather (Spell)|transcludesection=Components}} || {{:Read Weather (Spell)|transcludesection=ShortDesc}}
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| [[Recharge Innate Magic (Spell)|Recharge Innate Magic]] || || Druid 1 || || Regain one use of all 0 and 1st-level spell-like abilities of a racial trait.
| [[Recharge Innate Magic (Spell)|Recharge Innate Magic]] || {{:Recharge Innate Magic (Spell)|transcludesection=School}} || 1 || {{:Recharge Innate Magic (Spell)|transcludesection=Components}} || {{:Recharge Innate Magic (Spell)|transcludesection=ShortDesc}}
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| [[Remove Sickness (Spell)|Remove Sickness]] || || Druid 1 || || Suppress disease, nausea, and the sickened condition.
| [[Remove Sickness (Spell)|Remove Sickness]] || {{:Remove Sickness (Spell)|transcludesection=School}} || 1 || {{:Remove Sickness (Spell)|transcludesection=Components}} || {{:Remove Sickness (Spell)|transcludesection=ShortDesc}}
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| [[Restore Corpse (Spell)|Restore Corpse]] || || Druid 1 || || Skeletal corpse grows flesh.
| [[Restore Corpse (Spell)|Restore Corpse]] || {{:Restore Corpse (Spell)|transcludesection=School}} || 1 || {{:Restore Corpse (Spell)|transcludesection=Components}} || {{:Restore Corpse (Spell)|transcludesection=ShortDesc}}
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| [[Shield Companion (Spell)|Shield Companion]] || || Druid 1 || || As shield other, but affecting your companion creature.
| [[Shield Companion (Spell)|Shield Companion]] || {{:Shield Companion (Spell)|transcludesection=School}} || 1 || {{:Shield Companion (Spell)|transcludesection=Components}} || {{:Shield Companion (Spell)|transcludesection=ShortDesc}}
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| [[Shillelagh (Spell)|Shillelagh]] || || Druid 1 || || Cudgel or quarterstaff becomes +1 weapon (2d6 damage) for 1 min/lvl.
| [[Shillelagh (Spell)|Shillelagh]] || {{:Shillelagh (Spell)|transcludesection=School}} || 1 || {{:Shillelagh (Spell)|transcludesection=Components}} || {{:Shillelagh (Spell)|transcludesection=ShortDesc}}
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| [[Snow Shape (Spell)|Snow Shape]] || || Druid 1 || || As stone shape except with snow. You can create simple weapons composed of ice that last for 24 hours before melting.
| [[Snow Shape (Spell)|Snow Shape]] || {{:Snow Shape (Spell)|transcludesection=School}} || 1 || {{:Snow Shape (Spell)|transcludesection=Components}} || {{:Snow Shape (Spell)|transcludesection=ShortDesc}}
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| [[Snowball (Spell)|Snowball]] || || Druid 1 || || Ranged touch delivers 1d6/lvl cold damage (max 5d6) and might stagger a foe.
| [[Snowball (Spell)|Snowball]] || {{:Snowball (Spell)|transcludesection=School}} || 1 || {{:Snowball (Spell)|transcludesection=Components}} || {{:Snowball (Spell)|transcludesection=ShortDesc}}
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| [[Speak with Animals (Spell)|Speak with Animals]] || || Druid 1 || || You can communicate with animals.
| [[Speak with Animals (Spell)|Speak with Animals]] || {{:Speak with Animals (Spell)|transcludesection=School}} || 1 || {{:Speak with Animals (Spell)|transcludesection=Components}} || {{:Speak with Animals (Spell)|transcludesection=ShortDesc}}
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| [[Spirit Call (Spell)|Spirit Call]] || || Druid 1 || || For the duration of the spell, all spells from your domain list that are cast within the affected area have their caster level increased by 1, and all spellcasters casting such spells receive a +4 insight bonus on their concentration checks for those spells only.
| [[Spirit Call (Spell)|Spirit Call]] || {{:Spirit Call (Spell)|transcludesection=School}} || 1 || {{:Spirit Call (Spell)|transcludesection=Components}} || {{:Spirit Call (Spell)|transcludesection=ShortDesc}}
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| [[Stone Fist (Spell)|Stone Fist]] || || Druid 1 || || Your unarmed strikes are lethal.
| [[Stone Fist (Spell)|Stone Fist]] || {{:Stone Fist (Spell)|transcludesection=School}} || 1 || {{:Stone Fist (Spell)|transcludesection=Components}} || {{:Stone Fist (Spell)|transcludesection=ShortDesc}}
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| [[Stone Shield (Spell)|Stone Shield]] || Conjuration || Druid 1 || || A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an opponent of your choice.
| [[Stone Shield (Spell)|Stone Shield]] || {{:Stone Shield (Spell)|transcludesection=School}} || 1 || {{:Stone Shield (Spell)|transcludesection=Components}} || {{:Stone Shield (Spell)|transcludesection=ShortDesc}}
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| [[Strong Wings (Spell)|Strong Wings]] || Transmutation || Druid 1 || || Touched target's wings grow more powerful, increasing its fly speed by +10 ft. and maneuverability by one category (to a maximum of good).
| [[Strong Wings (Spell)|Strong Wings]] || {{:Strong Wings (Spell)|transcludesection=School}} || 1 || {{:Strong Wings (Spell)|transcludesection=Components}} || {{:Strong Wings (Spell)|transcludesection=ShortDesc}}
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| [[Summon Minor Ally (Spell)|Summon Minor Ally]] || || Druid 1 || || Summon 1d3 Tiny animals.
| [[Summon Minor Ally (Spell)|Summon Minor Ally]] || {{:Summon Minor Ally (Spell)|transcludesection=School}} || 1 || {{:Summon Minor Ally (Spell)|transcludesection=Components}} || {{:Summon Minor Ally (Spell)|transcludesection=ShortDesc}}
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| [[Summon Nature's Ally I (Spell)|Summon Nature's Ally I]] || || Druid 1 || || Summons creature to fight.
| [[Summon Nature's Ally I (Spell)|Summon Nature's Ally I]] || {{:Summon Nature's Ally I (Spell)|transcludesection=School}} || 1 || {{:Summon Nature's Ally I (Spell)|transcludesection=Components}} || {{:Summon Nature's Ally I (Spell)|transcludesection=ShortDesc}}
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| [[Thorn Javelin (Spell)|Thorn Javelin]] || || Druid 1 || || Wield a javelin that sickens opponents when it strikes.
| [[Thorn Javelin (Spell)|Thorn Javelin]] || {{:Thorn Javelin (Spell)|transcludesection=School}} || 1 || {{:Thorn Javelin (Spell)|transcludesection=Components}} || {{:Thorn Javelin (Spell)|transcludesection=ShortDesc}}
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| [[Thunderstomp (Spell)|Thunderstomp]] || || Druid 1 || || Trip one creature within range.
| [[Thunderstomp (Spell)|Thunderstomp]] || {{:Thunderstomp (Spell)|transcludesection=School}} || 1 || {{:Thunderstomp (Spell)|transcludesection=Components}} || {{:Thunderstomp (Spell)|transcludesection=ShortDesc}}
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| [[Touch of Bloodletting (Spell)|Touch of Bloodletting]] || || Druid 1 || || This spell causes existing wounds on a target to bleed profusely.
| [[Touch of Bloodletting (Spell)|Touch of Bloodletting]] || {{:Touch of Bloodletting (Spell)|transcludesection=School}} || 1 || {{:Touch of Bloodletting (Spell)|transcludesection=Components}} || {{:Touch of Bloodletting (Spell)|transcludesection=ShortDesc}}
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| [[Touch of the Sea (Spell)|Touch of the Sea]] || || Druid 1 || || Swim speed becomes 30 ft.
| [[Touch of the Sea (Spell)|Touch of the Sea]] || {{:Touch of the Sea (Spell)|transcludesection=School}} || 1 || {{:Touch of the Sea (Spell)|transcludesection=Components}} || {{:Touch of the Sea (Spell)|transcludesection=ShortDesc}}
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| [[Tracking Mark (Spell)|Tracking Mark]] || || Druid 1 || || You treat the DCs of all Survival checks made to track a target as if 5 lower than normal, and gain a +5 bonus on Perception checks to notice the target if it is using Stealth or to recognize it if it is using Disguise.
| [[Tracking Mark (Spell)|Tracking Mark]] || {{:Tracking Mark (Spell)|transcludesection=School}} || 1 || {{:Tracking Mark (Spell)|transcludesection=Components}} || {{:Tracking Mark (Spell)|transcludesection=ShortDesc}}
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| [[Twisted Futures (Spell)|Twisted Futures]] || || Druid 1 || || A creature affected by this spell is unable to benefit from effects that grant the ability to roll multiple times and take the higher result.
| [[Twisted Futures (Spell)|Twisted Futures]] || {{:Twisted Futures (Spell)|transcludesection=School}} || 1 || {{:Twisted Futures (Spell)|transcludesection=Components}} || {{:Twisted Futures (Spell)|transcludesection=ShortDesc}}
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| [[Wave Shield (Spell)|Wave Shield]] || || Druid 1 || || Water blunts one incoming attack or fire effect.
| [[Wave Shield (Spell)|Wave Shield]] || {{:Wave Shield (Spell)|transcludesection=School}} || 1 || {{:Wave Shield (Spell)|transcludesection=Components}} || {{:Wave Shield (Spell)|transcludesection=ShortDesc}}
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| [[Whispering Lore (Spell)|Whispering Lore]] || || Druid 1 || || Gain a bonus to Knowledge checks about your environment from the land itself. Elf only.
| [[Whispering Lore (Spell)|Whispering Lore]] || {{:Whispering Lore (Spell)|transcludesection=School}} || 1 || {{:Whispering Lore (Spell)|transcludesection=Components}} || {{:Whispering Lore (Spell)|transcludesection=ShortDesc}}
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| [[Winter Feathers (Spell)|Winter Feathers]] || || Druid 1 || || |cold environment]] and grants it a +4 ''circumstance'' bonus on [[Stealth]] checks to hide in ice and snow.
| [[Winter Feathers (Spell)|Winter Feathers]] || {{:Winter Feathers (Spell)|transcludesection=School}} || 1 || {{:Winter Feathers (Spell)|transcludesection=Components}} || {{:Winter Feathers (Spell)|transcludesection=ShortDesc}}
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== Level 2 Druid Spells ==
== Level 2 Druid Spells ==

Revision as of 21:13, 9 November 2017