Druid Spells: Difference between revisions

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! width="15%" | Spell Name || width="8%" | School || width="8%" class="unsortable" | Spell Level || width="8%" | Components || width="61%" class="unsortable" | Description
! width="15%" | Spell Name || width="8%" | School || width="8%" class="unsortable" | Spell Level || width="8%" | Components || width="61%" class="unsortable" | Description
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| [[Accept Affliction (Spell)|Accept Affliction]] || || Druid 3 || || The caster can transfer the effects of afflictions such as curses, diseases, and poisons from the target creature to himself.
| [[Accept Affliction (Spell)|Accept Affliction]] || {{:Accept Affliction (Spell)|transcludesection=School}} || 3 || {{:Accept Affliction (Spell)|transcludesection=Components}} || {{:Accept Affliction (Spell)|transcludesection=ShortDesc}}
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| [[Aggravate Affliction (Spell)|Aggravate Affliction]] || || Druid 3 || || All recurring afflictions possessed by the targeted creature immediately trigger, requiring an immediate saving throw to avoid suffering their effects.
| [[Aggravate Affliction (Spell)|Aggravate Affliction]] || {{:Aggravate Affliction (Spell)|transcludesection=School}} || 3 || {{:Aggravate Affliction (Spell)|transcludesection=Components}} || {{:Aggravate Affliction (Spell)|transcludesection=ShortDesc}}
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| [[Air Breathing (Spell)|Air Breathing]] || || Druid 3 || || The transmuted creatures can breathe air freely.
| [[Air Breathing (Spell)|Air Breathing]] || {{:Air Breathing (Spell)|transcludesection=School}} || 3 || {{:Air Breathing (Spell)|transcludesection=Components}} || {{:Air Breathing (Spell)|transcludesection=ShortDesc}}
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| [[Air Geyser (Spell)|Air Geyser]] || || Druid 3 || || Blast of air deals 2d6 bludgeoning damage and knocks opponent upward.
| [[Air Geyser (Spell)|Air Geyser]] || {{:Air Geyser (Spell)|transcludesection=School}} || 3 || {{:Air Geyser (Spell)|transcludesection=Components}} || {{:Air Geyser (Spell)|transcludesection=ShortDesc}}
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| [[Anchored Step (Spell)|Anchored Step]] || || Druid 3 || || Vines beneath your feet stabilize you but slow you down.
| [[Anchored Step (Spell)|Anchored Step]] || {{:Anchored Step (Spell)|transcludesection=School}} || 3 || {{:Anchored Step (Spell)|transcludesection=Components}} || {{:Anchored Step (Spell)|transcludesection=ShortDesc}}
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| [[Animal Aspect, Greater (Spell)|Animal Aspect, Greater]] || || Druid 3 || || As animal aspect, but you gain two animal qualities.
| [[Animal Aspect, Greater (Spell)|Animal Aspect, Greater]] || {{:Animal Aspect, Greater (Spell)|transcludesection=School}} || 3 || {{:Animal Aspect, Greater (Spell)|transcludesection=Components}} || {{:Animal Aspect, Greater (Spell)|transcludesection=ShortDesc}}
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| [[Anthropomorphic Animal (Spell)|Anthropomorphic Animal]] || || Druid 3 || || Animal becomes bipedal.
| [[Anthropomorphic Animal (Spell)|Anthropomorphic Animal]] || {{:Anthropomorphic Animal (Spell)|transcludesection=School}} || 3 || {{:Anthropomorphic Animal (Spell)|transcludesection=Components}} || {{:Anthropomorphic Animal (Spell)|transcludesection=ShortDesc}}
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| [[Ape Walk (Spell)|Ape Walk]] || || Druid 3 || || Target gains climb 30 and +8 racial bonus on Climb skill checks.
| [[Ape Walk (Spell)|Ape Walk]] || {{:Ape Walk (Spell)|transcludesection=School}} || 3 || {{:Ape Walk (Spell)|transcludesection=Components}} || {{:Ape Walk (Spell)|transcludesection=ShortDesc}}
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| [[Apport Animal (Spell)|Apport Animal]] || || Druid 3 || || Send or receive a Tiny or smaller animal via teleportation.
| [[Apport Animal (Spell)|Apport Animal]] || {{:Apport Animal (Spell)|transcludesection=School}} || 3 || {{:Apport Animal (Spell)|transcludesection=Components}} || {{:Apport Animal (Spell)|transcludesection=ShortDesc}}
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| [[Aqueous Orb (Spell)|Aqueous Orb]] || || Druid 3 || || Creates rolling sphere of water.
| [[Aqueous Orb (Spell)|Aqueous Orb]] || {{:Aqueous Orb (Spell)|transcludesection=School}} || 3 || {{:Aqueous Orb (Spell)|transcludesection=Components}} || {{:Aqueous Orb (Spell)|transcludesection=ShortDesc}}
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| [[Ash Storm (Spell)|Ash Storm]] || || Druid 3 || || Hamper vision and movement.
| [[Ash Storm (Spell)|Ash Storm]] || {{:Ash Storm (Spell)|transcludesection=School}} || 3 || {{:Ash Storm (Spell)|transcludesection=Components}} || {{:Ash Storm (Spell)|transcludesection=ShortDesc}}
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| [[Aversion (Spell)|Aversion]] || || Druid 3 || || Cause the target to avoid an object or location.
| [[Aversion (Spell)|Aversion]] || {{:Aversion (Spell)|transcludesection=School}} || 3 || {{:Aversion (Spell)|transcludesection=Components}} || {{:Aversion (Spell)|transcludesection=ShortDesc}}
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| [[Badger's Ferocity (Spell)|Badger's Ferocity]] || || Druid 3 || || Weapons are keen while you concentrate.
| [[Badger's Ferocity (Spell)|Badger's Ferocity]] || {{:Badger's Ferocity (Spell)|transcludesection=School}} || 3 || {{:Badger's Ferocity (Spell)|transcludesection=Components}} || {{:Badger's Ferocity (Spell)|transcludesection=ShortDesc}}
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| [[Bite the Hand (Spell)|Bite the Hand]] || || Druid 3 || || With a short command and a wave of the hand, you compel the target creature to attack the being who summoned it, to the best of its ability.
| [[Bite the Hand (Spell)|Bite the Hand]] || {{:Bite the Hand (Spell)|transcludesection=School}} || 3 || {{:Bite the Hand (Spell)|transcludesection=Components}} || {{:Bite the Hand (Spell)|transcludesection=ShortDesc}}
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| [[Blade Snare (Spell)|Blade Snare]] || || Druid 3 || || This spell creates an invisible magic field that does not stop weapons (whether manufactured or natural) from moving toward you, but impedes their motion when they are retracted.
| [[Blade Snare (Spell)|Blade Snare]] || {{:Blade Snare (Spell)|transcludesection=School}} || 3 || {{:Blade Snare (Spell)|transcludesection=Components}} || {{:Blade Snare (Spell)|transcludesection=ShortDesc}}
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| [[Bleed for Your Master (Spell)|Bleed for Your Master]] || || Druid 3 || || When you would be hit by an attack that requires an attack roll, you may cast this spell to compel the target to throw itself in front of the blow, taking damage from the attack instead of you.
| [[Bleed for Your Master (Spell)|Bleed for Your Master]] || {{:Bleed for Your Master (Spell)|transcludesection=School}} || 3 || {{:Bleed for Your Master (Spell)|transcludesection=Components}} || {{:Bleed for Your Master (Spell)|transcludesection=ShortDesc}}
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| [[Blood Scent (Spell)|Blood Scent]] || || Druid 3 || || Gain scent ability against injured creatures.
| [[Blood Scent (Spell)|Blood Scent]] || {{:Blood Scent (Spell)|transcludesection=School}} || 3 || {{:Blood Scent (Spell)|transcludesection=Components}} || {{:Blood Scent (Spell)|transcludesection=ShortDesc}}
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| [[Burrow (Spell)|Burrow]] || || Druid 3 || || Target gains a burrow speed of 15.
| [[Burrow (Spell)|Burrow]] || {{:Burrow (Spell)|transcludesection=School}} || 3 || {{:Burrow (Spell)|transcludesection=Components}} || {{:Burrow (Spell)|transcludesection=ShortDesc}}
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| [[Burst of Nettles (Spell)|Burst of Nettles]] || || Druid 3 || || Burst deals 3d6 damage and 1d6 acid.
| [[Burst of Nettles (Spell)|Burst of Nettles]] || {{:Burst of Nettles (Spell)|transcludesection=School}} || 3 || {{:Burst of Nettles (Spell)|transcludesection=Components}} || {{:Burst of Nettles (Spell)|transcludesection=ShortDesc}}
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| [[Call Lightning (Spell)|Call Lightning]] || || Druid 3 || || Calls down lightning bolts (3d6 per bolt) from sky.
| [[Call Lightning (Spell)|Call Lightning]] || {{:Call Lightning (Spell)|transcludesection=School}} || 3 || {{:Call Lightning (Spell)|transcludesection=Components}} || {{:Call Lightning (Spell)|transcludesection=ShortDesc}}
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| [[Channel the Gift (Spell)|Channel the Gift]] || || Druid 3 || || Channel magical power into target to fuel their spellcasting. The next 3rd level or lower spell target casts does not expend a spell slot; instead you use your spell slot to power their spell.
| [[Channel the Gift (Spell)|Channel the Gift]] || {{:Channel the Gift (Spell)|transcludesection=School}} || 3 || {{:Channel the Gift (Spell)|transcludesection=Components}} || {{:Channel the Gift (Spell)|transcludesection=ShortDesc}}
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| [[Clear Grove (Spell)|Clear Grove]] || || Druid 3 || || Trees, shrubs, and other thick vegetation move out of the spell's area.
| [[Clear Grove (Spell)|Clear Grove]] || {{:Clear Grove (Spell)|transcludesection=School}} || 3 || {{:Clear Grove (Spell)|transcludesection=Components}} || {{:Clear Grove (Spell)|transcludesection=ShortDesc}}
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| [[Cloak of Winds (Spell)|Cloak of Winds]] || || Druid 3 || || Creates screen of strong wind around you.
| [[Cloak of Winds (Spell)|Cloak of Winds]] || {{:Cloak of Winds (Spell)|transcludesection=School}} || 3 || {{:Cloak of Winds (Spell)|transcludesection=Components}} || {{:Cloak of Winds (Spell)|transcludesection=ShortDesc}}
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| [[Companion Mind Link (Spell)|Companion Mind Link]] || || Druid 3 || || You can talk with your animal companion, and can handle it with supernatural ease.
| [[Companion Mind Link (Spell)|Companion Mind Link]] || {{:Companion Mind Link (Spell)|transcludesection=School}} || 3 || {{:Companion Mind Link (Spell)|transcludesection=Components}} || {{:Companion Mind Link (Spell)|transcludesection=ShortDesc}}
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| [[Contagion (Spell)|Contagion]] || || Druid 3 || || Infects subject with chosen disease.
| [[Contagion (Spell)|Contagion]] || {{:Contagion (Spell)|transcludesection=School}} || 3 || {{:Contagion (Spell)|transcludesection=Components}} || {{:Contagion (Spell)|transcludesection=ShortDesc}}
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| [[Create Treasure Map (Spell)|Create Treasure Map]] || || Druid 3 || M || Creates treasure map out of a creature's corpse.
| [[Create Treasure Map (Spell)|Create Treasure Map]] || {{:Create Treasure Map (Spell)|transcludesection=School}} || 3 || {{:Create Treasure Map (Spell)|transcludesection=Components}} || {{:Create Treasure Map (Spell)|transcludesection=ShortDesc}}
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| [[Cup of Dust (Spell)|Cup of Dust]] || || Druid 3 || || Causes a creature to become dehydrated.
| [[Cup of Dust (Spell)|Cup of Dust]] || {{:Cup of Dust (Spell)|transcludesection=School}} || 3 || {{:Cup of Dust (Spell)|transcludesection=Components}} || {{:Cup of Dust (Spell)|transcludesection=ShortDesc}}
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| [[Cure Moderate Wounds (Spell)|Cure Moderate Wounds]] || || Druid 3 || || Cures 2d8 damage + 1/lvl (max +10).
| [[Cure Moderate Wounds (Spell)|Cure Moderate Wounds]] || {{:Cure Moderate Wounds (Spell)|transcludesection=School}} || 3 || {{:Cure Moderate Wounds (Spell)|transcludesection=Components}} || {{:Cure Moderate Wounds (Spell)|transcludesection=ShortDesc}}
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| [[Daylight (Spell)|Daylight]] || || Druid 3 || || 60-ft. radius of bright light.
| [[Daylight (Spell)|Daylight]] || {{:Daylight (Spell)|transcludesection=School}} || 3 || {{:Daylight (Spell)|transcludesection=Components}} || {{:Daylight (Spell)|transcludesection=ShortDesc}}
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| [[Delay Poison, Communal (Spell)|Delay Poison, Communal]] || || Druid 3 || || As delay poison, but you may divide the duration among creatures touched.
| [[Delay Poison, Communal (Spell)|Delay Poison, Communal]] || {{:Delay Poison, Communal (Spell)|transcludesection=School}} || 3 || {{:Delay Poison, Communal (Spell)|transcludesection=Components}} || {{:Delay Poison, Communal (Spell)|transcludesection=ShortDesc}}
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| [[Diminish Plants (Spell)|Diminish Plants]] || || Druid 3 || || Reduces size or blights the growth of normal plants.
| [[Diminish Plants (Spell)|Diminish Plants]] || {{:Diminish Plants (Spell)|transcludesection=School}} || 3 || {{:Diminish Plants (Spell)|transcludesection=Components}} || {{:Diminish Plants (Spell)|transcludesection=ShortDesc}}
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| [[Dominate Animal (Spell)|Dominate Animal]] || || Druid 3 || || One animal obeys your silent mental commands and orders.
| [[Dominate Animal (Spell)|Dominate Animal]] || {{:Dominate Animal (Spell)|transcludesection=School}} || 3 || {{:Dominate Animal (Spell)|transcludesection=Components}} || {{:Dominate Animal (Spell)|transcludesection=ShortDesc}}
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| [[Feather Step, Mass (Spell)|Feather Step, Mass]] || || Druid 3 || || As feather step, but multiple creatures.
| [[Feather Step, Mass (Spell)|Feather Step, Mass]] || {{:Feather Step, Mass (Spell)|transcludesection=School}} || 3 || {{:Feather Step, Mass (Spell)|transcludesection=Components}} || {{:Feather Step, Mass (Spell)|transcludesection=ShortDesc}}
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| [[Fungal Infestation (Spell)|Fungal Infestation]] || || Druid 3 || || Target takes bleed damage from attacks.
| [[Fungal Infestation (Spell)|Fungal Infestation]] || {{:Fungal Infestation (Spell)|transcludesection=School}} || 3 || {{:Fungal Infestation (Spell)|transcludesection=Components}} || {{:Fungal Infestation (Spell)|transcludesection=ShortDesc}}
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| [[Heatstroke (Spell)|Heatstroke]] || || Druid 3 || || As ray of exhaustion plus 1d4 nonlethal damage and characters wearing heavy clothing or armor of any sort take a -4 penalty on their saves.
| [[Heatstroke (Spell)|Heatstroke]] || {{:Heatstroke (Spell)|transcludesection=School}} || 3 || {{:Heatstroke (Spell)|transcludesection=Components}} || {{:Heatstroke (Spell)|transcludesection=ShortDesc}}
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| [[Hide Campsite (Spell)|Hide Campsite]] || || Druid 3 || || Hides all traces of your campsite.
| [[Hide Campsite (Spell)|Hide Campsite]] || {{:Hide Campsite (Spell)|transcludesection=School}} || 3 || {{:Hide Campsite (Spell)|transcludesection=Components}} || {{:Hide Campsite (Spell)|transcludesection=ShortDesc}}
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| [[Hurricane Blast (Spell)|Hurricane Blast]] || || Druid 3 || || Creates a severe blast of wind.
| [[Hurricane Blast (Spell)|Hurricane Blast]] || {{:Hurricane Blast (Spell)|transcludesection=School}} || 3 || {{:Hurricane Blast (Spell)|transcludesection=Components}} || {{:Hurricane Blast (Spell)|transcludesection=ShortDesc}}
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| [[Hydraulic Torrent (Spell)|Hydraulic Torrent]] || || Druid 3 || || Creates torrent of water that bull rushes any creature in its path.
| [[Hydraulic Torrent (Spell)|Hydraulic Torrent]] || {{:Hydraulic Torrent (Spell)|transcludesection=School}} || 3 || {{:Hydraulic Torrent (Spell)|transcludesection=Components}} || {{:Hydraulic Torrent (Spell)|transcludesection=ShortDesc}}
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| [[Hydrophobia (Spell)|Hydrophobia]] || || Druid 3 || || Targets in the area must succeed at a Will save or become deathly afraid of drowning.
| [[Hydrophobia (Spell)|Hydrophobia]] || {{:Hydrophobia (Spell)|transcludesection=School}} || 3 || {{:Hydrophobia (Spell)|transcludesection=Components}} || {{:Hydrophobia (Spell)|transcludesection=ShortDesc}}
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| [[Ice Spears (Spell)|Ice Spears]] || || Druid 3 || || Cause icy spears to strike foes for 2d6 piercing and 2d6 cold damage; can knock foes down.
| [[Ice Spears (Spell)|Ice Spears]] || {{:Ice Spears (Spell)|transcludesection=School}} || 3 || {{:Ice Spears (Spell)|transcludesection=Components}} || {{:Ice Spears (Spell)|transcludesection=ShortDesc}}
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| [[Insect Spies (Spell)|Insect Spies]] || || Druid 3 || || You summon one or more glossy black beetles, which have a measure of intelligence and make for excellent spies.
| [[Insect Spies (Spell)|Insect Spies]] || {{:Insect Spies (Spell)|transcludesection=School}} || 3 || {{:Insect Spies (Spell)|transcludesection=Components}} || {{:Insect Spies (Spell)|transcludesection=ShortDesc}}
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| [[Improve Trap (Spell)|Improve Trap]] || || Druid 3 || || Improve one specific element of a trap.
| [[Improve Trap (Spell)|Improve Trap]] || {{:Improve Trap (Spell)|transcludesection=School}} || 3 || {{:Improve Trap (Spell)|transcludesection=Components}} || {{:Improve Trap (Spell)|transcludesection=ShortDesc}}
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| [[Life Shield (Spell)|Life Shield]] || || Druid 3 || || You surround yourself with positive energy that damages undead opponents.
| [[Life Shield (Spell)|Life Shield]] || {{:Life Shield (Spell)|transcludesection=School}} || 3 || {{:Life Shield (Spell)|transcludesection=Components}} || {{:Life Shield (Spell)|transcludesection=ShortDesc}}
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| [[Lily Pad Stride (Spell)|Lily Pad Stride]] || || Druid 3 || || Walk across water on moving lily pads.
| [[Lily Pad Stride (Spell)|Lily Pad Stride]] || {{:Lily Pad Stride (Spell)|transcludesection=School}} || 3 || {{:Lily Pad Stride (Spell)|transcludesection=Components}} || {{:Lily Pad Stride (Spell)|transcludesection=ShortDesc}}
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| [[Longstrider, Greater (Spell)|Longstrider, Greater]] || || Druid 3 || || As longstrider, plus the speeds of other movement modes increase.
| [[Longstrider, Greater (Spell)|Longstrider, Greater]] || {{:Longstrider, Greater (Spell)|transcludesection=School}} || 3 || {{:Longstrider, Greater (Spell)|transcludesection=Components}} || {{:Longstrider, Greater (Spell)|transcludesection=ShortDesc}}
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| [[Mad Monkeys (Spell)|Mad Monkeys]] || || Druid 3 || || Summon a swarm of mischievous monkeys.
| [[Mad Monkeys (Spell)|Mad Monkeys]] || {{:Mad Monkeys (Spell)|transcludesection=School}} || 3 || {{:Mad Monkeys (Spell)|transcludesection=Components}} || {{:Mad Monkeys (Spell)|transcludesection=ShortDesc}}
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| [[Magic Fang, Greater (Spell)|Magic Fang, Greater]] || || Druid 3 || || One natural weapon gets + 1/four levels (max +5).
| [[Magic Fang, Greater (Spell)|Magic Fang, Greater]] || {{:Magic Fang, Greater (Spell)|transcludesection=School}} || 3 || {{:Magic Fang, Greater (Spell)|transcludesection=Components}} || {{:Magic Fang, Greater (Spell)|transcludesection=ShortDesc}}
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| [[Meld into Stone (Spell)|Meld into Stone]] || || Druid 3 || || You and your gear merge with stone.
| [[Meld into Stone (Spell)|Meld into Stone]] || {{:Meld into Stone (Spell)|transcludesection=School}} || 3 || {{:Meld into Stone (Spell)|transcludesection=Components}} || {{:Meld into Stone (Spell)|transcludesection=ShortDesc}}
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| [[Nature's Exile (Spell)|Nature's Exile]] || || Druid 3 || || Gives subject -10 on Survival checks.
| [[Nature's Exile (Spell)|Nature's Exile]] || {{:Nature's Exile (Spell)|transcludesection=School}} || 3 || {{:Nature's Exile (Spell)|transcludesection=Components}} || {{:Nature's Exile (Spell)|transcludesection=ShortDesc}}
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| [[Nauseating Trail (Spell)|Nauseating Trail]] || || Druid 3 || || Creature leaves a trail of stinking cloud squares.
| [[Nauseating Trail (Spell)|Nauseating Trail]] || {{:Nauseating Trail (Spell)|transcludesection=School}} || 3 || {{:Nauseating Trail (Spell)|transcludesection=Components}} || {{:Nauseating Trail (Spell)|transcludesection=ShortDesc}}
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| [[Neutralize Poison (Spell)|Neutralize Poison]] || || Druid 3 || || Immunizes subject against poison, detoxifies venom in or on subject.
| [[Neutralize Poison (Spell)|Neutralize Poison]] || {{:Neutralize Poison (Spell)|transcludesection=School}} || 3 || {{:Neutralize Poison (Spell)|transcludesection=Components}} || {{:Neutralize Poison (Spell)|transcludesection=ShortDesc}}
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| [[Plant Growth (Spell)|Plant Growth]] || || Druid 3 || || Grows vegetation, improves crops.
| [[Plant Growth (Spell)|Plant Growth]] || {{:Plant Growth (Spell)|transcludesection=School}} || 3 || {{:Plant Growth (Spell)|transcludesection=Components}} || {{:Plant Growth (Spell)|transcludesection=ShortDesc}}
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| [[Poison (Spell)|Poison]] || || Druid 3 || || Touch deals 1d3 Con damage 1/round for 6 rounds.
| [[Poison (Spell)|Poison]] || {{:Poison (Spell)|transcludesection=School}} || 3 || {{:Poison (Spell)|transcludesection=Components}} || {{:Poison (Spell)|transcludesection=ShortDesc}}
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| [[Protection from Energy (Spell)|Protection from Energy]] || || Druid 3 || || Absorbs 12 points/lvl of damage from one kind of energy.
| [[Protection from Energy (Spell)|Protection from Energy]] || {{:Protection from Energy (Spell)|transcludesection=School}} || 3 || {{:Protection from Energy (Spell)|transcludesection=Components}} || {{:Protection from Energy (Spell)|transcludesection=ShortDesc}}
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| [[Pup Shape (Spell)|Pup Shape]] || || Druid 3 || || Transforms a single animal or magical beast into a younger and cuter version of itself for a short time.
| [[Pup Shape (Spell)|Pup Shape]] || {{:Pup Shape (Spell)|transcludesection=School}} || 3 || {{:Pup Shape (Spell)|transcludesection=Components}} || {{:Pup Shape (Spell)|transcludesection=ShortDesc}}
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| [[Quench (Spell)|Quench]] || || Druid 3 || || Extinguishes fires.
| [[Quench (Spell)|Quench]] || {{:Quench (Spell)|transcludesection=School}} || 3 || {{:Quench (Spell)|transcludesection=Components}} || {{:Quench (Spell)|transcludesection=ShortDesc}}
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| [[Rain of Frogs (Spell)|Rain of Frogs]] || || Druid 3 || || Summon a swarm of poisonous frogs.
| [[Rain of Frogs (Spell)|Rain of Frogs]] || {{:Rain of Frogs (Spell)|transcludesection=School}} || 3 || {{:Rain of Frogs (Spell)|transcludesection=Components}} || {{:Rain of Frogs (Spell)|transcludesection=ShortDesc}}
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| [[Raven's Flight (Spell)|Raven's Flight]] || || Druid 3 || || You can cast this spell only if it is the first action you take on your turn. In a burst of shadowy feathers, you turn into a Tiny blurred shape reminiscent of a black raven until the beginning of your next turn.
| [[Raven's Flight (Spell)|Raven's Flight]] || {{:Raven's Flight (Spell)|transcludesection=School}} || 3 || {{:Raven's Flight (Spell)|transcludesection=Components}} || {{:Raven's Flight (Spell)|transcludesection=ShortDesc}}
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| [[Remove Disease (Spell)|Remove Disease]] || || Druid 3 || || Cures all diseases affecting subject.
| [[Remove Disease (Spell)|Remove Disease]] || {{:Remove Disease (Spell)|transcludesection=School}} || 3 || {{:Remove Disease (Spell)|transcludesection=Components}} || {{:Remove Disease (Spell)|transcludesection=ShortDesc}}
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| [[Resinous Skin (Spell)|Resinous Skin]] || || Druid 3 || || You gain DR 5/piercing and +4 to Maneuver Defense against disarm attempts.
| [[Resinous Skin (Spell)|Resinous Skin]] || {{:Resinous Skin (Spell)|transcludesection=School}} || 3 || {{:Resinous Skin (Spell)|transcludesection=Components}} || {{:Resinous Skin (Spell)|transcludesection=ShortDesc}}
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| [[Resist Energy, Communal (Spell)|Resist Energy, Communal]] || || Druid 3 || || As resist energy, but you may divide the duration among creatures touched.
| [[Resist Energy, Communal (Spell)|Resist Energy, Communal]] || {{:Resist Energy, Communal (Spell)|transcludesection=School}} || 3 || {{:Resist Energy, Communal (Spell)|transcludesection=Components}} || {{:Resist Energy, Communal (Spell)|transcludesection=ShortDesc}}
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| [[Scale Spikes, Greater (Spell)|Scale Spikes, Greater]] || || Druid 3 || DF/M || As scale spikes, except that the spikes growing out of the scales have an enhancement bonus on attack and damage rolls equal to +1 for every 4 caster levels (maximum +5). This bonus does not allow the spikes to bypass damage reduction aside from magic.
| [[Scale Spikes, Greater (Spell)|Scale Spikes, Greater]] || {{:Scale Spikes, Greater (Spell)|transcludesection=School}} || 3 || {{:Scale Spikes, Greater (Spell)|transcludesection=Components}} || {{:Scale Spikes, Greater (Spell)|transcludesection=ShortDesc}}
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| [[Share Language, Communal (Spell)|Share Language, Communal]] || || Druid 3 || || As share language, but you may divide the duration among creatures touched.
| [[Share Language, Communal (Spell)|Share Language, Communal]] || {{:Share Language, Communal (Spell)|transcludesection=School}} || 3 || {{:Share Language, Communal (Spell)|transcludesection=Components}} || {{:Share Language, Communal (Spell)|transcludesection=ShortDesc}}
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| [[Sheet Lightning (Spell)|Sheet Lightning]] || || Druid 3 || || You create a dazzling flash of electricity that fills the target area.
| [[Sheet Lightning (Spell)|Sheet Lightning]] || {{:Sheet Lightning (Spell)|transcludesection=School}} || 3 || {{:Sheet Lightning (Spell)|transcludesection=Components}} || {{:Sheet Lightning (Spell)|transcludesection=ShortDesc}}
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| [[Shifting Sand (Spell)|Shifting Sand]] || || Druid 3 || || Creates difficult terrain and erases tracks; can carry creatures or objects along.
| [[Shifting Sand (Spell)|Shifting Sand]] || {{:Shifting Sand (Spell)|transcludesection=School}} || 3 || {{:Shifting Sand (Spell)|transcludesection=Components}} || {{:Shifting Sand (Spell)|transcludesection=ShortDesc}}
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| [[Siphon Might (Spell)|Siphon Might]] || || Druid 3 || || You drain the might of the target and transfer that power to another creature.
| [[Siphon Might (Spell)|Siphon Might]] || {{:Siphon Might (Spell)|transcludesection=School}} || 3 || {{:Siphon Might (Spell)|transcludesection=Components}} || {{:Siphon Might (Spell)|transcludesection=ShortDesc}}
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| [[Sky Swim (Spell)|Sky Swim]] || || Druid 3 || || You grant a touched target the ability to swim through the air.
| [[Sky Swim (Spell)|Sky Swim]] || {{:Sky Swim (Spell)|transcludesection=School}} || 3 || {{:Sky Swim (Spell)|transcludesection=Components}} || {{:Sky Swim (Spell)|transcludesection=ShortDesc}}
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| [[Sleet Storm (Spell)|Sleet Storm]] || || Druid 3 || || Hampers vision and movement.
| [[Sleet Storm (Spell)|Sleet Storm]] || {{:Sleet Storm (Spell)|transcludesection=School}} || 3 || {{:Sleet Storm (Spell)|transcludesection=Components}} || {{:Sleet Storm (Spell)|transcludesection=ShortDesc}}
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| [[Snare (Spell)|Snare]] || || Druid 3 || || Creates a magic booby trap.
| [[Snare (Spell)|Snare]] || {{:Snare (Spell)|transcludesection=School}} || 3 || {{:Snare (Spell)|transcludesection=Components}} || {{:Snare (Spell)|transcludesection=ShortDesc}}
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| [[Speak with Plants (Spell)|Speak with Plants]] || || Druid 3 || || You can talk to plants and plant creatures.
| [[Speak with Plants (Spell)|Speak with Plants]] || {{:Speak with Plants (Spell)|transcludesection=School}} || 3 || {{:Speak with Plants (Spell)|transcludesection=Components}} || {{:Speak with Plants (Spell)|transcludesection=ShortDesc}}
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| [[Spider Climb, Communal (Spell)|Spider Climb, Communal]] || || Druid 3 || || As spider climb, but you may divide the duration among creatures touched.
| [[Spider Climb, Communal (Spell)|Spider Climb, Communal]] || {{:Spider Climb, Communal (Spell)|transcludesection=School}} || 3 || {{:Spider Climb, Communal (Spell)|transcludesection=Components}} || {{:Spider Climb, Communal (Spell)|transcludesection=ShortDesc}}
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| [[Spike Growth (Spell)|Spike Growth]] || || Druid 3 || || Creatures in area take 1d4 damage, may be slowed.
| [[Spike Growth (Spell)|Spike Growth]] || {{:Spike Growth (Spell)|transcludesection=School}} || 3 || {{:Spike Growth (Spell)|transcludesection=Components}} || {{:Spike Growth (Spell)|transcludesection=ShortDesc}}
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| [[Spit Venom (Spell)|Spit Venom]] || || Druid 3 || || Spit blinding black adder venom.
| [[Spit Venom (Spell)|Spit Venom]] || {{:Spit Venom (Spell)|transcludesection=School}} || 3 || {{:Spit Venom (Spell)|transcludesection=Components}} || {{:Spit Venom (Spell)|transcludesection=ShortDesc}}
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| [[Steal Size (Spell)|Steal Size]] || || Druid 3 || || Reduce one humanoid's size by one size category (if it is larger than you) and you grow one size category.
| [[Steal Size (Spell)|Steal Size]] || {{:Steal Size (Spell)|transcludesection=School}} || 3 || {{:Steal Size (Spell)|transcludesection=Components}} || {{:Steal Size (Spell)|transcludesection=ShortDesc}}
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| [[Stench of Prey (Spell)|Stench of Prey]] || || Druid 3 || || Predatory animals must successfully save or attack the target.
| [[Stench of Prey (Spell)|Stench of Prey]] || {{:Stench of Prey (Spell)|transcludesection=School}} || 3 || {{:Stench of Prey (Spell)|transcludesection=Components}} || {{:Stench of Prey (Spell)|transcludesection=ShortDesc}}
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| [[Stone Shape (Spell)|Stone Shape]] || || Druid 3 || || Sculpts stone into any shape.
| [[Stone Shape (Spell)|Stone Shape]] || {{:Stone Shape (Spell)|transcludesection=School}} || 3 || {{:Stone Shape (Spell)|transcludesection=Components}} || {{:Stone Shape (Spell)|transcludesection=ShortDesc}}
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| [[Summon Nature's Ally III (Spell)|Summon Nature's Ally III]] || || Druid 3 || || Summons creature to fight.
| [[Summon Nature's Ally III (Spell)|Summon Nature's Ally III]] || {{:Summon Nature's Ally III (Spell)|transcludesection=School}} || 3 || {{:Summon Nature's Ally III (Spell)|transcludesection=Components}} || {{:Summon Nature's Ally III (Spell)|transcludesection=ShortDesc}}
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| [[Summon Totem Creature (Spell)|Summon Totem Creature]] || || Druid 3 || || As summon nature's ally III except for different creatures as options.
| [[Summon Totem Creature (Spell)|Summon Totem Creature]] || {{:Summon Totem Creature (Spell)|transcludesection=School}} || 3 || {{:Summon Totem Creature (Spell)|transcludesection=Components}} || {{:Summon Totem Creature (Spell)|transcludesection=ShortDesc}}
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| [[Swarm of Fangs (Spell)|Swarm of Fangs]] || || Druid 3 || || You summon a swarm of thousands of animate, flying teeth in a 10-foot-by-10-foot cube.
| [[Swarm of Fangs (Spell)|Swarm of Fangs]] || {{:Swarm of Fangs (Spell)|transcludesection=School}} || 3 || {{:Swarm of Fangs (Spell)|transcludesection=Components}} || {{:Swarm of Fangs (Spell)|transcludesection=ShortDesc}}
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| [[Thorny Entanglement (Spell)|Thorny Entanglement]] || || Druid 3 || || As entangle, plus plants make ranged attacks.
| [[Thorny Entanglement (Spell)|Thorny Entanglement]] || {{:Thorny Entanglement (Spell)|transcludesection=School}} || 3 || {{:Thorny Entanglement (Spell)|transcludesection=Components}} || {{:Thorny Entanglement (Spell)|transcludesection=ShortDesc}}
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| [[Thunderstomp, Greater (Spell)|Thunderstomp, Greater]] || || Druid 3 || || Trip multiple creatures within range.
| [[Thunderstomp, Greater (Spell)|Thunderstomp, Greater]] || {{:Thunderstomp, Greater (Spell)|transcludesection=School}} || 3 || {{:Thunderstomp, Greater (Spell)|transcludesection=Components}} || {{:Thunderstomp, Greater (Spell)|transcludesection=ShortDesc}}
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| [[Transfer Regeneration (Spell)|Transfer Regeneration]] || || Druid 3 || || You bestow your regenerative abilities on the target. Your regeneration stops functioning for the duration of the spell, and the target gains your regeneration.
| [[Transfer Regeneration (Spell)|Transfer Regeneration]] || {{:Transfer Regeneration (Spell)|transcludesection=School}} || 3 || {{:Transfer Regeneration (Spell)|transcludesection=Components}} || {{:Transfer Regeneration (Spell)|transcludesection=ShortDesc}}
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| [[Vengeful Comets (Spell)|Vengeful Comets]] || || Druid 3 || || Creates 1 comet/4 levels; provides fire protection and shoots comets at spellcasting foes.
| [[Vengeful Comets (Spell)|Vengeful Comets]] || {{:Vengeful Comets (Spell)|transcludesection=School}} || 3 || {{:Vengeful Comets (Spell)|transcludesection=Components}} || {{:Vengeful Comets (Spell)|transcludesection=ShortDesc}}
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| [[Vermin Shape I (Spell)|Vermin Shape I]] || || Druid 3 || || Take the form and some of the powers of a Small or Medium vermin.
| [[Vermin Shape I (Spell)|Vermin Shape I]] || {{:Vermin Shape I (Spell)|transcludesection=School}} || 3 || {{:Vermin Shape I (Spell)|transcludesection=Components}} || {{:Vermin Shape I (Spell)|transcludesection=ShortDesc}}
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| [[Ward of the Season (Spell)|Ward of the Season]] || || Druid 3 || || Gain emergency healing (spring), extra speed (summer), a bonus on Fortitude saves (fall) or the ability to navigate across slick surfaces with ease (winter). Elf only.
| [[Ward of the Season (Spell)|Ward of the Season]] || {{:Ward of the Season (Spell)|transcludesection=School}} || 3 || {{:Ward of the Season (Spell)|transcludesection=Components}} || {{:Ward of the Season (Spell)|transcludesection=ShortDesc}}
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| [[Water Breathing (Spell)|Water Breathing]] || || Druid 3 || || Subjects can breathe underwater.
| [[Water Breathing (Spell)|Water Breathing]] || {{:Water Breathing (Spell)|transcludesection=School}} || 3 || {{:Water Breathing (Spell)|transcludesection=Components}} || {{:Water Breathing (Spell)|transcludesection=ShortDesc}}
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| [[Waters of Maddening (Spell)|Waters of Maddening]] || || Druid 3 || M || Create a more potent unholy water.
| [[Waters of Maddening (Spell)|Waters of Maddening]] || {{:Waters of Maddening (Spell)|transcludesection=School}} || 3 || {{:Waters of Maddening (Spell)|transcludesection=Components}} || {{:Waters of Maddening (Spell)|transcludesection=ShortDesc}}
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| [[Wind Wall (Spell)|Wind Wall]] || || Druid 3 || || Deflects arrows, smaller creatures, and gases.
| [[Wind Wall (Spell)|Wind Wall]] || {{:Wind Wall (Spell)|transcludesection=School}} || 3 || {{:Wind Wall (Spell)|transcludesection=Components}} || {{:Wind Wall (Spell)|transcludesection=ShortDesc}}
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== Level 4 Druid Spells ==
== Level 4 Druid Spells ==

Revision as of 21:19, 9 November 2017