Epic Fixation (Rage Power): Difference between revisions
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(Created page with "{{Template:Rage Power | Name = Epic Frenzy | Type = Ex | Mien=<onlyinclude>{{#ifeq:{{{transcludesection|Mien}}} | Mien| }}</onlyinclude> | MinLvl=<onlyinclude>{{#ifeq:{{{t...") |
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| Benefit = Once per round as a free action, you may | | Benefit = Once per round as a free action, you may activate this power to improve the dice granted by your Building Frenzy class feature (typically d4's) to d8's until the start of your next turn. | ||
| Prog1 = - | | Prog1 = - | ||
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| Prog2 = - | | Prog2 = - | ||
| Prog3 = | | Prog3 = Once per round, you may treat one attack as a miss, regardless of whether it actually hits or misses, for purposes of incrementing your Building Frenzy class feature. You must make this attack before the start of your next turn. | ||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} |
Revision as of 01:30, 6 December 2016
Epic Frenzy (Ex)
- Requires: Barbarian 22
- Benefit: Once per round as a free action, you may activate this power to improve the dice granted by your Building Frenzy class feature (typically d4's) to d8's until the start of your next turn.
Progression:
- 11th Level: -
- 21st Level: -
- 31st Level: Once per round, you may treat one attack as a miss, regardless of whether it actually hits or misses, for purposes of incrementing your Building Frenzy class feature. You must make this attack before the start of your next turn.