Exotic Weapon Proficiency (Feat): Difference between revisions

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''Go back to [[ Combat Feats ]] page.''
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| Flavor=You like the weird stuff.


| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|BAB +1
}}</onlyinclude>


; Exotic Weapon Proficiency (Combat)
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks| [[Weapon Focus (Feat)]], [[Weapon Specialization (Feat)]]
}}</onlyinclude>


Choose one type of exotic weapon, such as the spiked chain or whip. You understand how to use that type of exotic weapon in combat, and can utilize any special tricks or qualities that exotic weapon might allow.
| Benefit=Choose one type of exotic weapon, such as the [[2-Hand_Melee_Weapons#Exotic_Weapons | Great Flail]], [[Thrown_Weapons#Exotic_Weapons | Harpoon]], or [[Projectile_Weapons#Exotic_Projectile_Weapons | Stonebow]]. You understand how to use that type of exotic weapon in combat, and can utilize any special tricks or qualities that exotic weapon might allow.  You make attack rolls with the weapon normally.


Prerequisite: Base attack bonus +1.
'''Normal:''' A character who uses a weapon with which he is not proficient takes a -4 penalty on attack rolls.


'''Special:''' You can select this feat multiple times. Each time you take the feat, it applies to a new type of exotic weapon.


Benefit: You make attack rolls with the weapon normally.
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|No penalty on attacks made with one exotic weapon
}}</onlyinclude>


Normal: A character who uses a weapon with which he is not proficient takes a –4 penalty on attack rolls.
}}
 
Special: You can gain Exotic Weapon Proficiency multiple times. Each time you take the feat, it applies to a new type of exotic weapon.

Latest revision as of 15:00, 17 August 2020


You like the weird stuff.

Prerequisites: BAB +1

Related: Weapon Focus (Feat), Weapon Specialization (Feat)

Benefit: Choose one type of exotic weapon, such as the Great Flail, Harpoon, or Stonebow. You understand how to use that type of exotic weapon in combat, and can utilize any special tricks or qualities that exotic weapon might allow. You make attack rolls with the weapon normally.

Normal: A character who uses a weapon with which he is not proficient takes a -4 penalty on attack rolls.

Special: You can select this feat multiple times. Each time you take the feat, it applies to a new type of exotic weapon.