Expeditious, Mighty (Armor Magic Property): Difference between revisions

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| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description|Three times per day as an immediate action, the wearer of ''Mighty Expeditious'' armor can summon a burst of speed and gain a +30-foot enhancement bonus on all modes of movement until the end of the next encounter. While active, the wearer is considered to have a Greater Teleport movement type, a hover movement type, a climb movement type, and a swim movement type equal to their Base move.
| Description|Twenty-One times per day as an immediate action, the wearer of expeditious armor can summon a burst of speed and gain a +30-foot enhancement bonus on all modes of movement for 1 round. While active, the wearer is considered to have a [[Greater Teleport]] movement type, [[Greater Flight]] movement type, [[Hover]] movement type, [[Greater Climb]] movement type and a [[Greater Swim]] movement type equal to their [[Walk]] move.
 
Eight times per day, as an immediate action usable outside your turn as an interrupt, you may take a Move action, only to move, with all the benefits noted above. You may use this ability to escape peril, or to interpose yourself into the path of another creature during their movement. If you interpose, they can choose to resolve their turn against you, or, they can choose to attempt to move around you, which may (probably) trigger attacks of opportunity that you can take against them.  


This ability can be applied to any kind of armor, but not shields.
This ability can be applied to any kind of armor, but not shields.
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| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Gain Greater Teleport, hover, climb, and swim, plus a 30 foot speed bonus
| ShortDesc|Gain many brief bursts of incredible movement.
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Latest revision as of 15:02, 23 December 2020

Expeditious, Mighty (Armor Magic Property)

Enchant Cost: +9 (epic)

You must be level 21 or higher to equip, wield or wear an item with this property.

Twenty-One times per day as an immediate action, the wearer of expeditious armor can summon a burst of speed and gain a +30-foot enhancement bonus on all modes of movement for 1 round. While active, the wearer is considered to have a Greater Teleport movement type, Greater Flight movement type, Hover movement type, Greater Climb movement type and a Greater Swim movement type equal to their Walk move.

Eight times per day, as an immediate action usable outside your turn as an interrupt, you may take a Move action, only to move, with all the benefits noted above. You may use this ability to escape peril, or to interpose yourself into the path of another creature during their movement. If you interpose, they can choose to resolve their turn against you, or, they can choose to attempt to move around you, which may (probably) trigger attacks of opportunity that you can take against them.

This ability can be applied to any kind of armor, but not shields.

Creation: Creator (Feat), Epic Creator (Feat), Bailiwick Check (DC 72), a mythic remnant (tier 8), and an item symbolic of the enchantment.