Expert Leaper (Talent): Difference between revisions
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{{Template:Rogue Talents}} | {{Template:Rogue Talents}} | ||
===Expert Leaper (Ex) === | ===Expert Leaper (Ex) === | ||
'''Prerequisites''': - | '''Prerequisites''': - | ||
'''Benefit''': When making jump checks, the rogue is always considered to have a running start. Also, when the rogue deliberately falls, a DC 15 Acrobatics check allows her to ignore the first 20 feet fallen, instead of the first 10 feet. | '''Benefit''': When making jump checks, the rogue is always considered to have a running start. Also, when the rogue deliberately falls, a DC 15 Acrobatics check allows her to ignore the first 20 feet fallen, instead of the first 10 feet. | ||
'''Special:''' Once per round, when a rogue with the "Ruthless Rogue" path ends a jump adjacent to an enemy, that enemy is considered [[Flat-Footed]] to the rogue until the end of the rogue's turn. This use of Expert Leaper can only cause a single target to become flat-footed. Note that targets with roles, such as heavies and threats are immune to the first several instances of conditions, such as flat-footed. | '''Special:''' Once per round, when a rogue with the "Ruthless Rogue" path ends a jump adjacent to an enemy, that enemy is considered [[Flat-Footed]] to the rogue until the end of the rogue's turn. This use of Expert Leaper can only cause a single target to become flat-footed. Note that targets with roles, such as heavies and threats are immune to the first several instances of conditions, such as flat-footed. |
Revision as of 20:16, 11 March 2016
Expert Leaper (Ex)
Prerequisites: -
Benefit: When making jump checks, the rogue is always considered to have a running start. Also, when the rogue deliberately falls, a DC 15 Acrobatics check allows her to ignore the first 20 feet fallen, instead of the first 10 feet.
Special: Once per round, when a rogue with the "Ruthless Rogue" path ends a jump adjacent to an enemy, that enemy is considered Flat-Footed to the rogue until the end of the rogue's turn. This use of Expert Leaper can only cause a single target to become flat-footed. Note that targets with roles, such as heavies and threats are immune to the first several instances of conditions, such as flat-footed.