False Opening (Feat): Difference between revisions

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{{Template:Feats
{{Template:Feats
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| Flavor=When you make a ranged attack while threatened, you can fool your opponent into thinking he has an opening.


| Prerequisites=Dex 13, [[Dodge (Feat)]], [[Close Quarters Thrower (Feat)]] or [[Point-Blank Master (Feat)]], [[Weapon Focus (Feat)]] with selected ranged weapon.


| Benefit=Choose a ranged weapon or a thrown weapon. When you make a ranged attack using that weapon, you can choose to provoke an attack of opportunity from one or more opponents who threaten you. You gain a +4 dodge bonus against such attacks. An opponent that makes such an attack and misses you loses his Dexterity bonus to AC against you until the end of your turn.


; False Opening (Combat)
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When you make a ranged attack while threatened, you can fool your opponent into thinking he has an opening.
 
Prerequisite:  Dex 13, Dodge, Close Quarters Thrower or Point-Blank Master, Weapon Focus with selected ranged weapon.
 
Benefit: Choose a ranged weapon or a thrown weapon. When you make a ranged attack using that weapon, you can choose to provoke an attack of opportunity from one or more opponents who threaten you. You gain a +4 dodge bonus against such attacks. An opponent that makes such an attack and misses you loses his Dexterity bonus to AC against you until the end of your turn.

Revision as of 23:22, 18 March 2016


When you make a ranged attack while threatened, you can fool your opponent into thinking he has an opening.

Prerequisites: Dex 13, Dodge (Feat), Close Quarters Thrower (Feat) or Point-Blank Master (Feat), Weapon Focus (Feat) with selected ranged weapon.

Benefit: Choose a ranged weapon or a thrown weapon. When you make a ranged attack using that weapon, you can choose to provoke an attack of opportunity from one or more opponents who threaten you. You gain a +4 dodge bonus against such attacks. An opponent that makes such an attack and misses you loses his Dexterity bonus to AC against you until the end of your turn.