Final Stand (Rage Power): Difference between revisions

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| Benefit = Once per round as a free action you can activate Final Stand, to add +3 to the DR x/- provided by your barbarian class feature. This additional DR lasts until the start of your next turn.  In addition, you gain 2 bonus hit points to your current and maximum totals.  All bonus hit points vanish at the end of combat.
| Benefit = Once per round as a free action you can activate Final Stand, to add +2 to the DR x/- provided by your barbarian class feature. This additional DR lasts until the start of your next turn.


| Addtl-Fury = For each additional 2 points of fury you spend, you gain an additional +1 to your DR until the start of your next turn. Final Stand can never provide more points of DR than your barbarian class feature provides for your current level (e.g. a max of 6 additional points of DR at level 12).
| Prog1 = When you activate Final Stand, you add +4 to the DR/- you gain from your barbarian class feature.


| Prog1 = When you activate Final Stand, you add +4 to the DR/- you gain from your barbarian class feature, and you gain 2 bonus hit points to your current and maximum totals. All bonus hit points vanish at the end of combat.
| Prog2 = When you activate Final Stand, you add +6 to the DR/- you gain from your barbarian class feature.


| Prog2 = When you activate Final Stand, you add +6 to the DR/- you gain from your barbarian class feature, and you gain 3 bonus hit points to your current and maximum totals. All bonus hit points vanish at the end of combat.
| Prog3 = When you activate Final Stand, you add +8 to the DR/- you gain from your barbarian class feature.
 
| Prog3 = When you activate Final Stand, you add +8 to the DR/- you gain from your barbarian class feature, and you gain 5 bonus hit points to your current and maximum totals. All bonus hit points vanish at the end of combat.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Gain DR 3/- and a bonus hit point.
| ShortDesc|Increase your DR for the round
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Latest revision as of 16:05, 10 December 2016


Final Stand (Ex)

Requires: Barbarian 1
Benefit: Once per round as a free action you can activate Final Stand, to add +2 to the DR x/- provided by your barbarian class feature. This additional DR lasts until the start of your next turn.

Progression:

  • 11th Level: When you activate Final Stand, you add +4 to the DR/- you gain from your barbarian class feature.
  • 21st Level: When you activate Final Stand, you add +6 to the DR/- you gain from your barbarian class feature.
  • 31st Level: When you activate Final Stand, you add +8 to the DR/- you gain from your barbarian class feature.