Foul Play (Talent): Difference between revisions

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{{Template:Rogue Talents}}
[[Category:Mythic Tier (26-30)]]
{{Template:Talent


=== Foul Play (Ex) ===
| Flavor =  
'''Prerequisites''': Epic Talents


'''Benefits''': Once per encounter, when a rogue with this talent hits a creature with a melee attack, she can move (using a movement ability they already possess) up to 60 feet without provoking attacks of opportunity as a move action. The movement must end in a space adjacent to the creature hit with the melee attack. If the rogue also has [[Positioning Attack]], both talents may be used in the same encounter.
| Type=<onlyinclude>{{#ifeq:{{{transcludesection|Type}}}
| Type|Ex
}}</onlyinclude>


'''Special:''' A rogue with the "Ruthless Rogue" path may use this talent as a swift action instead of a move action.
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Rogue 26, [[Positioning Attack (Talent)]]
}}</onlyinclude>
 
| Benefit=<onlyinclude>{{#ifeq:{{{transcludesection|Benefit}}}
| Benefit|Once per round, when a rogue with this talent hits a creature with an attack, they can move (using any movement type they possess) up to 60 feet without provoking attacks of opportunity as a [[swift action]]. The movement must end in a space adjacent to the creature hit by the attack. If the rogue is unable to end the movement adjacent to the struck creature, they cannot use this talent.  The movement must end in an [[blocked|unblocked]], [[occupied|unoccupied]] space sufficient to fit the rogue without [[squeezing]].
}}</onlyinclude>
 
| SneakAtk=<onlyinclude>{{#ifeq:{{{transcludesection|SneakAtk}}}
| SneakAtk|
}}</onlyinclude>
 
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Once per round, reposition yourself around a struck target without provoking attacks of opportunity
}}</onlyinclude>
 
}}

Latest revision as of 14:01, 24 April 2020

Ability Type: Ex

Prerequisites: Rogue 26, Positioning Attack (Talent)

Benefit: Once per round, when a rogue with this talent hits a creature with an attack, they can move (using any movement type they possess) up to 60 feet without provoking attacks of opportunity as a swift action. The movement must end in a space adjacent to the creature hit by the attack. If the rogue is unable to end the movement adjacent to the struck creature, they cannot use this talent. The movement must end in an unblocked, unoccupied space sufficient to fit the rogue without squeezing.