Foul Play (Talent): Difference between revisions
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{{Template:Rogue Talents}} | |||
=== Foul Play (Ex) === | === Foul Play (Ex) === | ||
'''Prerequisites''': Epic Talents | '''Prerequisites''': Epic Talents | ||
'''Benefits''': The rogue flat-out cheats in combat. Once per day, when a rogue with this talent hits a creature with a melee attack, she can move up to 30 feet without provoking attacks of opportunity. The movement must end in a space adjacent to the creature hit with the melee attack. If the rogue also has the [[Positioning Attack]] rogue talent, the movement increases to 50 feet, and the rogue may use the ability each encounter, instead of only daily. | '''Benefits''': The rogue flat-out cheats in combat. Once per day, when a rogue with this talent hits a creature with a melee attack, she can move up to 30 feet without provoking attacks of opportunity. The movement must end in a space adjacent to the creature hit with the melee attack. If the rogue also has the [[Positioning Attack]] rogue talent, the movement increases to 50 feet, and the rogue may use the ability each encounter, instead of only daily. |
Revision as of 02:35, 23 January 2016
Foul Play (Ex)
Prerequisites: Epic Talents
Benefits: The rogue flat-out cheats in combat. Once per day, when a rogue with this talent hits a creature with a melee attack, she can move up to 30 feet without provoking attacks of opportunity. The movement must end in a space adjacent to the creature hit with the melee attack. If the rogue also has the Positioning Attack rogue talent, the movement increases to 50 feet, and the rogue may use the ability each encounter, instead of only daily.