Foul Play (Talent): Difference between revisions

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'''Benefits''': The rogue flat-out cheats in combat. Once per day, when a rogue with this talent hits a creature with a melee attack, she can move up to 30 feet without provoking attacks of opportunity. The movement must end in a space adjacent to the creature hit with the melee attack. If the rogue also has the [[Positioning Attack]] rogue talent, the movement increases to 50 feet, and the rogue may use the ability each encounter, instead of only daily.
'''Benefits''': Once per encounter, when a rogue with this talent hits a creature with a melee attack, she can move up to 60 feet without provoking attacks of opportunity as a move action. The movement must end in a space adjacent to the creature hit with the melee attack. If the rogue also has [[Positioning Attack]], both talents may be used in the same encounter.
 
'''Special:''' A rogue with the "Ruthless Rogue" path may use this talent as a swift action instead of a move action.

Revision as of 00:13, 28 January 2016


Foul Play (Ex)

Prerequisites: Epic Talents


Benefits: Once per encounter, when a rogue with this talent hits a creature with a melee attack, she can move up to 60 feet without provoking attacks of opportunity as a move action. The movement must end in a space adjacent to the creature hit with the melee attack. If the rogue also has Positioning Attack, both talents may be used in the same encounter.

Special: A rogue with the "Ruthless Rogue" path may use this talent as a swift action instead of a move action.