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Weapons and armor with the fragile quality cannot take the beating that sturdier weapons can. A fragile weapon gains the Broken condition if the wielder rolls a natural 1 on an attack roll with the weapon. If a fragile weapon is already broken, the roll of a natural 1 does no further damage to the weapon. Fragile weapons and armor which have been crafted with a dweomermetal, lose the fragile quality unless otherwise noted in the item description or the special material description.
If a weapon gains the broken condition by rolling a natural 1, it remains broken until repaired. The Broken condition can be removed with Field Repair feat, Mending spell or Make Whole spell, as detailed on the Broken condition page.