Freezing Sphere (Sorcerer/Wizard Spell): Difference between revisions

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: You can refrain from firing the globe after completing the spell, if you wish. Treat this as a touch spell for which you are holding the charge. You can hold the charge for as long as 1 round per level, at the end of which time the ''Freezing Sphere'' bursts centered on you (and you receive no [[saving throw]] to resist its effect). Firing the globe in a later round is a [[standard action]].
: You can refrain from firing the globe after completing the spell, if you wish. Treat this as a touch spell for which you are holding the charge. You can hold the charge for as long as 1 round per level, at the end of which time the ''Freezing Sphere'' bursts centered on you (and you receive no [[saving throw]] to resist its effect). Firing the globe in a later round is a [[standard action]].


:'''NOTE:''' This spell can be used to attempt to trap a ship in ice by targeting the water around the ship rather than the ship itself. The ships speed is reduced to 0 for the duration of the spell unless the pilot of the ship makes a DC 25 [[Piloting (Sailor)]] check to break free of the ice.


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| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}

Revision as of 18:34, 5 May 2018

Level: Sorcerer/Wizard 6
School: evocation [cold]
Subdomain: ice 7
Elemental School: water 6

Casting

Casting Time: Standard Action, or as the first attack in a Full Attack Action
Components: V, S, F (a small crystal sphere)

Effect

Range: Long (200 ft. + 20 ft./lvl)
Target or Area: see text
Duration: Instant or 1 rnd/lvl; see text
Saving Throw: REFL half; see text
Save DC:
Spell Resistance: Yes

Description

Freezing Sphere creates a frigid globe of cold energy that streaks from your fingertips to the location you select, where it explodes in a 40-foot-radius burst, dealing 1d6 points of Cold Damage per caster level (maximum 15d6) to each creature in the area. A creature of the water subtype instead takes 1d8 points of Cold Damage per caster level (maximum 15d8) and is hindered for 1d4 rounds.
If the Freezing Sphere strikes a body of water or a liquid that is principally water (not including water-based creatures), it freezes the liquid to a depth of 6 inches in a 40-foot radius. This ice lasts for 1 round per caster level. Creatures that were swimming on the surface of a targeted body of water become trapped in the ice. Attempting to break free is a full-round action. A trapped creature must make a DC 25 Strength check or a DC 25 Escape Artist check to do so.
You can refrain from firing the globe after completing the spell, if you wish. Treat this as a touch spell for which you are holding the charge. You can hold the charge for as long as 1 round per level, at the end of which time the Freezing Sphere bursts centered on you (and you receive no saving throw to resist its effect). Firing the globe in a later round is a standard action.



Mana Burn Circle Damage

Spell Circle Burn Cost Req'd Char Level Base Dice Max Dice
0 N/A N/A 1d4 per 2 character levels max of 4d4 at character level 8
1 N/A 1st 1d6 per character level max of 4d6 at character level 4
2 +1 3rd 1d6 per character level max of 6d6 at character level 6
3 +1 5th 1d6 per character level max of 10d6 at character level 10
4 +1 7th 1d6+1 per character level max of 12d6+12 at character level 12
5 +1 9th 1d6+1 per character level max of 15d6+15 at character level 15
6 +1 11th 1d6+2 per character level max of 16d6+32 at character level 16
7 +1 13th 1d6+2 per character level max of 20d6+40 at character level 20
8 +1 15th 1d6+3 per character level max of 21d6+63 at character level 21
9 +1 17th 1d6+3 per character level max of 25d6+75 at character level 25
10 +1 19th 1d6+4 per character level max of 25d6+100 at character level 25
11 +1 21st 1d6+5 per character level max of 25d6+125 at character level 25
12 +1 23rd 1d6+6 per character level max of 27d6+162 at character level 27
13 +1 25th 1d6+7 per character level max of 27d6+189 at character level 27
14 +1 27th 1d6+8 per character level max of 29d6+232 at character level 29
15 +1 29th 1d6+9 per character level max of 29d6+261 at character level 29
16 +1 31st 1d6+10 per character level max of 30d6+300 at character level 30
17 +1 33rd 1d6+11 per character level max of 30d6+330 at character level 30
18 +1 35th 1d6+12 per character level max of 30d6+360 at character level 30