Ghost Touch (Melee Weapon Magic Property): Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
m (Text replacement - "\| CL=<onlyinclude>{{#ifeq:{{{transcludesection\|CL}}} \| CL\|(.*) }}<\/onlyinclude> " to "")
Line 3: Line 3:
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
| PlusCost|+1
| PlusCost|+1
}}</onlyinclude>
| CL=<onlyinclude>{{#ifeq:{{{transcludesection|CL}}}
| CL|4
}}</onlyinclude>
}}</onlyinclude>



Revision as of 14:45, 8 May 2019

Ghost Touch (Melee Weapon Magic Property)

Enchant Cost: +1

A ghost touch weapon counts as both corporeal and incorporeal.

When wielded by a normal creature a ghost touch weapon deals damage normally against incorporeal creatures, regardless of its bonus. An incorporeal creature's 50% reduction in damage from corporeal sources does not apply to attacks made against it with ghost touch weapons.

A ghost touch weapon can be picked up and moved by an incorporeal creature at any time. A manifesting ghost can wield the weapon against corporeal foes and deal full normal damage.

Creation: Creator (Feat), Bailiwick Check (DC 17), a languid remnant (tier 1), and an item symbolic of the enchantment.