Ghost Touch (Melee Weapon Magic Property): Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
No edit summary
Line 8: Line 8:
| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description| A ghost touch weapon counts as both corporeal and incorporeal.  Because the weapon exists fully in both a corporeal and incorporeal state, it ignores the 50% reduction in damage that is normally granted to incorporeal creatures, or when the wielder and the target exist in different corporeal states.  It also deals normal damage to targets in the same corporeal (or incorporeal) state as its wielder.   
| Description| A ghost touch weapon counts as both corporeal and incorporeal.  Because the weapon exists fully in both a corporeal and incorporeal state, it ignores the 50% reduction in damage that is normally granted to incorporeal creatures, or when the wielder and the target exist in different corporeal states.  It also deals normal damage to targets in the same corporeal (or incorporeal) state as its wielder.   
Due to the eldritch, vaguely unreal nature of a Ghost Touch weapon, while it is being actively wielded by a proficient character, it grants a +1 circumstance bonus to Stealth skill rolls.


Ghost touch weapons can be picked up, moved, or wielded by incorporeal creatures and corporeal creatures, with equal aplomb.
Ghost touch weapons can be picked up, moved, or wielded by incorporeal creatures and corporeal creatures, with equal aplomb.

Revision as of 07:41, 2 June 2019

Ghost Touch (Melee Weapon Magic Property)

Enchant Cost: +1

A ghost touch weapon counts as both corporeal and incorporeal. Because the weapon exists fully in both a corporeal and incorporeal state, it ignores the 50% reduction in damage that is normally granted to incorporeal creatures, or when the wielder and the target exist in different corporeal states. It also deals normal damage to targets in the same corporeal (or incorporeal) state as its wielder.

Due to the eldritch, vaguely unreal nature of a Ghost Touch weapon, while it is being actively wielded by a proficient character, it grants a +1 circumstance bonus to Stealth skill rolls.

Ghost touch weapons can be picked up, moved, or wielded by incorporeal creatures and corporeal creatures, with equal aplomb.

Creation: Creator (Feat), Bailiwick Check (DC 17), a languid remnant (tier 1), and an item symbolic of the enchantment.