Gorgon's Fist (Feat): Difference between revisions

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| Benefit=To use this feat, you must declare it, no more than once per round, before you make an attack roll, with an unarmed attack. This unarmed melee attack must be made against a foe whose speed is reduced (such as from Scorpion Style). If the attack hits, you deal damage normally and the target is [[Afflicted]] until the end of your next turn unless it makes a Fortitude saving throw (DC 10 + 1/2 your character level + your Wis modifier).  
| Benefit=Once per round, you may declare your next unarmed strike to be a ''Gorgon's Fist''. This unarmed melee attack must be made against a foe whose speed is reduced (such as from [[Scorpion Style (Feat)|Scorpion Style]]). If the attack hits, you deal damage normally and the target becomes [[Afflicted]] (replacing whatever condition is reducing their speed) until the start of your next turn unless it succeeds on a Fortitude saving throw (DC 10 + 1/2 your character level + your Wis modifier).  


'''Special''': This feat has no effect on targets that are already suffering from either [[Rattled]] or [[Afflicted]].
'''Special:''' This feat has no effect on targets that are already suffering from either [[Rattled]] or [[Afflicted]].





Revision as of 12:49, 7 April 2020


With one well-placed blow, you leave your target reeling.

Prerequisites: Level 11, Unarmed Strike, Improved (Feat), Scorpion Style (Feat)

Benefit: Once per round, you may declare your next unarmed strike to be a Gorgon's Fist. This unarmed melee attack must be made against a foe whose speed is reduced (such as from Scorpion Style). If the attack hits, you deal damage normally and the target becomes Afflicted (replacing whatever condition is reducing their speed) until the start of your next turn unless it succeeds on a Fortitude saving throw (DC 10 + 1/2 your character level + your Wis modifier).

Special: This feat has no effect on targets that are already suffering from either Rattled or Afflicted.