Gossamer Armor (Armor Magic Property): Difference between revisions

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| Description|Gossamer armor layers eldritch power in a gossamer-thin but utterly inviolate force-field of protection covering the entire form of the wearer, even over those places normally uncovered by armor.  This renders the wearer immune to the [[Flat-footed]], [[Wobbly]], and even [[Helpless]] conditions, as well as making them immune against coup-de-grace attempts, even if some other condition would normally render them vulnerable to such things.  
| Description|Gossamer armor layers eldritch power in a gossamer-thin but utterly inviolate force-field of protection covering the entire form of the wearer, even over those places normally uncovered by armor.  This renders the wearer immune to the [[Flat-footed]], [[Wobbly]], and even [[Helpless]] conditions, as well as making them immune against coup-de-grace attempts, even if some other condition would normally render them vulnerable to such things.  


In addition, touch attacks made against the wearer no longer automatically hit on a die result of 16 or better.  Instead, the touch attack must equal or exceed the wearer's AC, just as with a normal attack.  Incorporeal creatures and creatures which normally bypass armor (making touch attacks) are foiled by the magic properties of force armor. Furthermore, the armor provides ER 90/{{dmg|force}}, protecting the wearer from force-based attacks such as [[Magic Missile (Sorcerer/Wizard Spell)]].
In addition, touch attacks made against the wearer no longer automatically hit on a die result of 17 or better.  Instead, the touch attack must equal or exceed the wearer's AC, just as with a normal attack.  Incorporeal creatures and creatures which normally bypass armor (making touch attacks) are foiled by the magic properties of force armor. Furthermore, the armor provides ER 90/{{dmg|force}}, protecting the wearer from force-based attacks such as [[Magic Missile (Sorcerer/Wizard Spell)]].


Multiple sources of Force armor do not stack with each other; instead, only the highest value is used.
Multiple sources of Force armor do not stack with each other; instead, only the highest value is used.

Latest revision as of 16:37, 18 July 2020

Gossamer Armor (Armor Magic Property)

Enchant Cost: +9 (epic)

You must be level 21 or higher to equip, wield or wear an item with this property.

Gossamer armor layers eldritch power in a gossamer-thin but utterly inviolate force-field of protection covering the entire form of the wearer, even over those places normally uncovered by armor. This renders the wearer immune to the Flat-footed, Wobbly, and even Helpless conditions, as well as making them immune against coup-de-grace attempts, even if some other condition would normally render them vulnerable to such things.

In addition, touch attacks made against the wearer no longer automatically hit on a die result of 17 or better. Instead, the touch attack must equal or exceed the wearer's AC, just as with a normal attack. Incorporeal creatures and creatures which normally bypass armor (making touch attacks) are foiled by the magic properties of force armor. Furthermore, the armor provides ER 90/force (energy, uncommon), protecting the wearer from force-based attacks such as Magic Missile (Sorcerer/Wizard Spell).

Multiple sources of Force armor do not stack with each other; instead, only the highest value is used.

Creation: Creator (Feat), Epic Creator (Feat), Bailiwick Check (DC 72), a mythic remnant (tier 8), and an item symbolic of the enchantment.