Gutter Mage (Talent): Difference between revisions

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[[Category:Reese's Campaign]]
[[Category:Valorous Tier (21-25)]]
[[Category:Epic Path]]
{{Template:Talent
[[Category:Rogue Talents]]
* ''Go back to the [[Epic Path]] page.''
* ''Go back to the [[Rogue]] page.''
* ''Go back to the [[Rogue Talents#Epic Rogue Talents|Rogue Talents]] page.''


| Flavor =


=== Gutter Mage (Sp) ===
| Type=<onlyinclude>{{#ifeq:{{{transcludesection|Type}}}
| Type|Sp
}}</onlyinclude>


| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Rogue 21, [[Minor Magic (Talent)]], [[Major Magic (Talent)]]
}}</onlyinclude>


'''Prerequisites''': Epic Talents, [[Major Magic]], Int 13
| Benefit=<onlyinclude>{{#ifeq:{{{transcludesection|Benefit}}}
| Benefit|The Rogue gains the ability to cast one 2nd-level spell from the sorcerer/wizard spell list once per day. The rogue also learns one additional 1st level spell from the sorcerer/wizard spell list, usable twice per day, and a 0th level spell from the sorcerer/wizard spell list, usable an unlimited number of times per day.


All spells are cast as a spell-like ability, with a caster level equal to the rogue's [[class level]]. The save DC for the spells, if any of them require a saving throw, is 10 + half character level + DEX modifier, instead of whatever is listed for the spell. If the rogue is required to make any [[caster check]]s (such as to cast the spell defensively, to avoid provoking an attack of opportunity), they must resolve it using their [[Spellcraft]] skill (not [[Spycraft]]).


'''Benefits''': The Rogue gains the ability to cast a 2nd-level spell from the sorcerer/wizard spell list once per day as a spell-like ability, with a caster level equal to the rogue's level. The save DC for this spell is 12 + the rogue's Intelligence modifier. The rogue learns an additional 1st and 0 level spell from the sorcerer/wizard spell list, usable two and three times per day, respectively.
Finally, the rogue with this talent reduces their Arcane Spell Failure chance (from wearing armor or a shield) by 10%, as long as they are proficient with the armor and/or shield in question.  This stacks with any other reductions to Arcane Spell Failure they may gain from other sources (such as from certain [[Dweomermetals]]), including further reductions from other Rogue Talents.
}}</onlyinclude>
 
| SneakAtk=<onlyinclude>{{#ifeq:{{{transcludesection|SneakAtk}}}
| SneakAtk|
}}</onlyinclude>
 
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Gain the ability to cast a 2nd-level spell from the sorcerer/wizard spell list once per day
}}</onlyinclude>
 
}}

Latest revision as of 13:31, 29 August 2020

Ability Type: Sp

Prerequisites: Rogue 21, Minor Magic (Talent), Major Magic (Talent)

Benefit: The Rogue gains the ability to cast one 2nd-level spell from the sorcerer/wizard spell list once per day. The rogue also learns one additional 1st level spell from the sorcerer/wizard spell list, usable twice per day, and a 0th level spell from the sorcerer/wizard spell list, usable an unlimited number of times per day.

All spells are cast as a spell-like ability, with a caster level equal to the rogue's class level. The save DC for the spells, if any of them require a saving throw, is 10 + half character level + DEX modifier, instead of whatever is listed for the spell. If the rogue is required to make any caster checks (such as to cast the spell defensively, to avoid provoking an attack of opportunity), they must resolve it using their Spellcraft skill (not Spycraft).

Finally, the rogue with this talent reduces their Arcane Spell Failure chance (from wearing armor or a shield) by 10%, as long as they are proficient with the armor and/or shield in question. This stacks with any other reductions to Arcane Spell Failure they may gain from other sources (such as from certain Dweomermetals), including further reductions from other Rogue Talents.