Gutting Wrench (Rage Power): Difference between revisions

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(Created page with "{{Template:Rage Power | Name = Gutting Wrench | Type = Ex | Mien=<onlyinclude>{{#ifeq:{{{transcludesection|Mien}}} | Mien|Feral }}</onlyinclude> | MinLvl=<onlyinclude>{{#i...")
 
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| Fury=<onlyinclude>{{#ifeq:{{{transcludesection|Fury}}}
| Benefit = Once per round as a standard action, you can make a particularly savage attack against a foe within your reach. If the attack hits, you deal your normal damage plus your CHA modifier, and your target must make a saving throw vs. a DC of 10 + half your barbarian level + your CHA modifier or become [[Sickened]] until the start of your next turn. Creatures which succeed on the saving throw are able to resist the status condition.
| Fury|2
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| Benefit = Once per round as a standard action, you can spend 2 points of fury to make a particularly savage attack against a foe within your reach. If the attack hits, you deal damage as normal, and your target must make a saving throw vs. a DC of 10 + half your barbarian level + your CHA modifier or become [[Sickened]] until the start of your next turn.  


: Gutting Wrench cannot be activated in the same round as any other rage powers capable of inflicting a status condition, unless it inflicts status conditions from the same array (i.e. [[Sickened]], [[Afflicted]] or [[Nauseated]]).
: Gutting Wrench cannot be activated in the same round as any other rage powers capable of inflicting a status condition, unless it inflicts status conditions from the same array (i.e. [[Sickened]], [[Afflicted]] or [[Nauseated]]).
| Addtl-Fury = For each additional point of fury you spend, you increase the save DC of Gutting Wrench by +1.


| Prog1 = -
| Prog1 = -

Revision as of 16:14, 10 December 2016


Gutting Wrench (Ex)

Requires: Barbarian 10, Feral Mien
Benefit: Once per round as a standard action, you can make a particularly savage attack against a foe within your reach. If the attack hits, you deal your normal damage plus your CHA modifier, and your target must make a saving throw vs. a DC of 10 + half your barbarian level + your CHA modifier or become Sickened until the start of your next turn. Creatures which succeed on the saving throw are able to resist the status condition.
Gutting Wrench cannot be activated in the same round as any other rage powers capable of inflicting a status condition, unless it inflicts status conditions from the same array (i.e. Sickened, Afflicted or Nauseated).

Progression:

  • 11th Level: -
  • 21st Level: Instead of Sickened, Gutting Wrench can now inflict the Afflicted condition on any creature which fails the saving throw. Afflicted lasts until the start of your next turn.
  • 31st Level: Instead of Afflicted, Gutting Wrench can now inflict the Nauseated condition on any creature which fails the saving throw. Nauseated lasts until the start of your next turn.