Hauberk of the Magus

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Hauberk of the Magus

Armor Slot Item - Enchantment Aura

Despite the somewhat archaic sounding "hauberk" in the name, a Hauberk of the Magus is actually a tight-fitting set of reinforcements, fitted close to the body (and far more importantly, bolstering the wearer's Aura). A Hauberk can be thought of as a magical armamentorium, and as such, occupies the Armor slot of the body, despite being far less heavily built than most 'real' armors.

A Hauberk, despite its arcane (or divine!) sturdiness, is in the mundane world lightweight, breathable, and easy to move in, while also seeming to shimmer in the light, for those wizard-folk who are so immodest as to allow them to show through their other clothes. The Hauberk of the Magus is heavily dusted with cuprium and woven with threads of ambergold, giving them a quite beautiful appearance. However, they do not provide much in the way of support, defense, or modesty to the physical body. They tend to be somewhat...vainglorious, and are largely meant as a kind of full-body undergarment.

The owner of this magic item must wear it continuously for 24 hours to attune it to their aura, and until that time has passed, it provides no benefits to the wearer.

Hauberk of the Magus +1   [link]  [edit]

Cost: 3,750 gp
Weight: 5 lbs.
The Hauberk of the Magus +1 grants a +1 circumstance bonus to save DC of spells you cast, including any cast from magic items you are wielding or wearing.
Creation: Creator (Feat), Bailiwick Check (DC 16 (10 + double CL)), Languid remnant, An item symbolic of the enchantment, 1,875 gp (minus cost of symbolic item).

Hauberk of the Magus +2   [link]  [edit]

Cost: 12,500 gp
Weight: 5 lbs.
The Hauberk of the Magus +2 grants a +1 circumstance bonus to save DC of spells you cast, including any cast from magic items you are wielding or wearing.

When you Mana Burn a spell you are casting, add one additional "Circle Die" to the damage dealt. A "Circle Die" is the amount dealt per level by the circle of the spell being cast. For example, circle 4 damage is 1d6+1 per level, so a "circle die" would add an additional 1d6+1. This bonus circle die is added regardless of the caster's level and also regardless of the limitations normally established by the circle, so if a 14th level caster cast a 4th circle spell (1d6+1 per level to a max of 12d6+12 at 12th level), they would deal 13d6+13 with this effect.

Creation: Creator (Feat), Bailiwick Check (DC 24 (10 + double CL)), Languid remnant, An item symbolic of the enchantment, 6,250 gp (minus cost of symbolic item).

Hauberk of the Magus +3   [link]  [edit]

Cost: 31,000 gp
Weight: 5 lbs.
The Hauberk of the Magus +3 grants a +1 circumstance bonus to save DC of spells you cast, including any cast from magic items you are wielding or wearing.

When you Mana Burn a spell you are casting, add one additional "Circle Die" to the damage dealt. A "Circle Die" is the amount dealt per level by the circle of the spell being cast. For example, circle 4 damage is 1d6+1 per level, so a "circle die" would add an additional 1d6+1. This bonus circle die is added regardless of the caster's level and also regardless of the limitations normally established by the circle, so if a 14th level caster cast a 4th circle spell (1d6+1 per level to a max of 12d6+12 at 12th level), they would deal 13d6+13 with this effect.

The Hauberk of the Magus +3 also grants a +1 to-hit circumstance bonus with spells you cast that require a to-hit roll, including any cast from a magic item you are wielding or wearing.
Creation: Creator (Feat), Bailiwick Check (DC 32 (10 + double CL)), Pale remnant, An item symbolic of the enchantment, 15,500 gp (minus cost of symbolic item).

Hauberk of the Magus +4   [link]  [edit]

Cost: 71,000 gp
Weight: 5 lbs.
The Hauberk of the Magus +4 grants a +1 circumstance bonus to save DC of spells you cast, including any cast from magic items you are wielding or wearing.

When you Mana Burn a spell you are casting, add one additional "Circle Die" to the damage dealt. A "Circle Die" is the amount dealt per level by the circle of the spell being cast. For example, circle 4 damage is 1d6+1 per level, so a "circle die" would add an additional 1d6+1. This bonus circle die is added regardless of the caster's level and also regardless of the limitations normally established by the circle, so if a 14th level caster cast a 4th circle spell (1d6+1 per level to a max of 12d6+12 at 12th level), they would deal 13d6+13 with this effect.

The Hauberk of the Magus +4 also grants a +1 to-hit circumstance bonus with spells you cast that require a to-hit roll, including any cast from a magic item you are wielding or wearing.

Finally, when you Mana Burn a spell you are casting and increase its base spell circle by 3 or more circles (i.e. burn a minimum of 3 spell slots or prepared spells to mana burn with the spell you are casting), the Hauberk of the Magus adds one additional circle to the final circle of the spell being cast, assuming you can increase the circle that high at your current caster level. Normal limitations for maximum spell circle for your caster level still apply. The Hauberk of the Magus never increases the circle by more than one additional circle, no matter how many spell slots or prepared spells are burned when casting the spell.
Creation: Creator (Feat), Bailiwick Check (DC 40 (10 + double CL)), Pale remnant, An item symbolic of the enchantment, 35,500 gp (minus cost of symbolic item).

Hauberk of the Magus +5   [link]  [edit]

Cost: 240,000 gp
Weight: 5 lbs.
The Hauberk of the Magus +5 grants a +1 circumstance bonus to save DC of spells you cast, including any cast from magic items you are wielding or wearing.

When you Mana Burn a spell you are casting, add two additional "Circle Dice" to the damage dealt. A "Circle Die" is the amount dealt per level by the circle of the spell being cast. For example, circle 4 damage is 1d6+1 per level, so a "circle die" would add an additional 1d6+1. These bonus circle dice are added regardless of the caster's level and also regardless of the limitations normally established by the circle, so if a 14th level caster cast a 4th circle spell (1d6+1 per level to a max of 12d6+12 at 12th level), they would deal 14d6+14 with this effect.

The Hauberk of the Magus +5 also grants a +1 to-hit circumstance bonus with spells you cast that require a to-hit roll, including any cast from a magic item you are wielding or wearing.

Finally, when you Mana Burn a spell you are casting and increase its base spell circle by 3 or more circles (i.e. burn a minimum of 3 spell slots or prepared spells to mana burn with the spell you are casting), the Hauberk of the Magus adds one additional circle to the final circle of the spell being cast, assuming you can increase the circle that high at your current caster level. Normal limitations for maximum spell circle for your caster level still apply. The Hauberk of the Magus never increases the circle by more than one additional circle, no matter how many spell slots or prepared spells are burned when casting the spell.
Creation: Creator (Feat), Bailiwick Check (DC 48 (10 + double CL)), Bright remnant, An item symbolic of the enchantment, 120,000 gp (minus cost of symbolic item).

Hauberk of the Magus +6   [link]  [edit]

Cost: 755,000 gp
Weight: 6 lbs.
The Hauberk of the Magus +6 grants a +1 circumstance bonus to save DC of spells you cast, including any cast from magic items you are wielding or wearing.

When you Mana Burn a spell you are casting, add two additional "Circle Dice" to the damage dealt. A "Circle Die" is the amount dealt per level by the circle of the spell being cast. For example, circle 4 damage is 1d6+1 per level, so a "circle die" would add an additional 1d6+1. These bonus circle dice are added regardless of the caster's level and also regardless of the limitations normally established by the circle, so if a 14th level caster cast a 4th circle spell (1d6+1 per level to a max of 12d6+12 at 12th level), they would deal 14d6+14 with this effect.

The Hauberk of the Magus +6 also grants a +1 to-hit circumstance bonus with spells you cast that require a to-hit roll, including any cast from a magic item you are wielding or wearing.

Finally, when you Mana Burn a spell you are casting and increase its base spell circle by two or more circles (i.e. burn a minimum of two spell slots or prepared spells to mana burn with the spell you are casting), the Hauberk of the Magus adds one additional circle to the final circle of the spell being cast, assuming you can increase the circle that high at your current caster level. Normal limitations for maximum spell circle for your caster level still apply. The Hauberk of the Magus never increases the circle by more than one additional circle, no matter how many spell slots or prepared spells are burned when casting the spell.
Creation: Creator (Feat), Epic Creator (Feat), Bailiwick Check (DC 56 (10 + double CL)), Intense remnant, An item symbolic of the enchantment, 377,500 gp (minus cost of symbolic item).

Hauberk of the Magus +7   [link]  [edit]

Cost: 2,300,000 gp
Weight: 6 lbs.
The Hauberk of the Magus +7 grants a +2 circumstance bonus to save DC of spells you cast, including any cast from magic items you are wielding or wearing.

When you Mana Burn a spell you are casting, add two additional "Circle Dice" to the damage dealt. A "Circle Die" is the amount dealt per level by the circle of the spell being cast. For example, circle 4 damage is 1d6+1 per level, so a "circle die" would add an additional 1d6+1. These bonus circle dice are added regardless of the caster's level and also regardless of the limitations normally established by the circle, so if a 14th level caster cast a 4th circle spell (1d6+1 per level to a max of 12d6+12 at 12th level), they would deal 14d6+14 with this effect.

The Hauberk of the Magus +7 also grants a +1 to-hit circumstance bonus with spells you cast that require a to-hit roll, including any cast from a magic item you are wielding or wearing.

Finally, when you Mana Burn a spell you are casting and increase its base spell circle by two or more circles (i.e. burn a minimum of two spell slots or prepared spells to mana burn with the spell you are casting), the Hauberk of the Magus adds one additional circle to the final circle of the spell being cast, assuming you can increase the circle that high at your current caster level. Normal limitations for maximum spell circle for your caster level still apply. The Hauberk of the Magus never increases the circle by more than one additional circle, no matter how many spell slots or prepared spells are burned when casting the spell.
Creation: Creator (Feat), Epic Creator (Feat), Bailiwick Check (DC 64 (10 + double CL)), Blazing remnant, An item symbolic of the enchantment, 1,150,000 gp (minus cost of symbolic item).

Hauberk of the Magus +8   [link]  [edit]

Cost: 2,300,000 gp
Weight: 6 lbs.
The Hauberk of the Magus +8 grants a +2 circumstance bonus to save DC of spells you cast, including any cast from magic items you are wielding or wearing.

When you Mana Burn a spell you are casting, add three additional "Circle Dice" to the damage dealt. A "Circle Die" is the amount dealt per level by the circle of the spell being cast. For example, circle 4 damage is 1d6+1 per level, so a "circle die" would add an additional 1d6+1. These bonus circle dice are added regardless of the caster's level and also regardless of the limitations normally established by the circle, so if a 14th level caster cast a 4th circle spell (1d6+1 per level to a max of 12d6+12 at 12th level), they would deal 15d6+15 with this effect.

The Hauberk of the Magus +8 also grants a +2 circumstance bonus to-hit with spells you cast that require a to-hit roll, including any cast from a magic item you are wielding or wearing.

Finally, when you Mana Burn a spell you are casting and increase its base spell circle by two or more circles (i.e. burn a minimum of two spell slots or prepared spells to mana burn with the spell you are casting), the Hauberk of the Magus adds one additional circle to the final circle of the spell being cast, assuming you can increase the circle that high at your current caster level. Normal limitations for maximum spell circle for your caster level still apply. The Hauberk of the Magus never increases the circle by more than one additional circle, no matter how many spell slots or prepared spells are burned when casting the spell.
Creation: Creator (Feat), Epic Creator (Feat), Bailiwick Check (DC 64 (10 + double CL)), Blazing remnant, An item symbolic of the enchantment, 1,150,000 gp (minus cost of symbolic item).

Hauberk of the Magus +9   [link]  [edit]

Cost: 7,200,000 gp
Weight: 7 lbs.
The Hauberk of the Magus +9 grants a +2 circumstance bonus to save DC of spells you cast, including any cast from magic items you are wielding or wearing.

When you Mana Burn a spell you are casting, add three additional "Circle Dice" to the damage dealt. A "Circle Die" is the amount dealt per level by the circle of the spell being cast. For example, circle 4 damage is 1d6+1 per level, so a "circle die" would add an additional 1d6+1. These bonus circle dice are added regardless of the caster's level and also regardless of the limitations normally established by the circle, so if a 14th level caster cast a 4th circle spell (1d6+1 per level to a max of 12d6+12 at 12th level), they would deal 15d6+15 with this effect.

The Hauberk of the Magus +9 also grants a +2 circumstance bonus to-hit with spells you cast that require a to-hit roll, including any cast from a magic item you are wielding or wearing.

Finally, when you Mana Burn a spell you are casting and increase its base spell circle by at least one circle (i.e. burn a minimum of one spell slot or prepared spell to mana burn with the spell you are casting), the Hauberk of the Magus adds one additional circle to the final circle of the spell being cast, assuming you can increase the circle that high at your current caster level. Normal limitations for maximum spell circle for your caster level still apply. The Hauberk of the Magus never increases the circle by more than one additional circle, no matter how many spell slots or prepared spells are burned when casting the spell.
Creation: Creator (Feat), Epic Creator (Feat), Bailiwick Check (DC 72 (10 + double CL)), Vital remnant, An item symbolic of the enchantment, 3,600,000 gp (minus cost of symbolic item).