Haunt (Rage Power): Difference between revisions

From Epic Path
Jump to navigation Jump to search
(Created page with "{{Template:Rage Power | Name = Haunt | Type = Ex | Mien=<onlyinclude>{{#ifeq:{{{transcludesection|Mien}}} | Mien|Superstitious }}</onlyinclude> | MinLvl=<onlyinclude>{{#if...")
 
No edit summary
Line 21: Line 21:
}}</onlyinclude>
}}</onlyinclude>


| Benefit = As a free action, you can spend 3 points of fury to call a haunt to your aid.  Once activated, haunt creates an imaginary (or is it?) friend in an unoccupied square you can see, until the start of your next turn.  This haunt cannot attack or move from this space, but threatens enemies for purposes of establishing a flank.
| Benefit = As a free action, you can spend 3 points of fury to call a haunt to your aid.  Once activated, haunt creates an imaginary (or is it?) friend in an unoccupied square you can see, until the start of your next turn.  This haunt cannot attack or move from this space, but threatens enemies for purposes of establishing a flank with you or your allies. The haunt does not block movement or provide cover.


| Addtl-Fury = For the cost of 3 additional fury, you may summon an additional haunt.
| Addtl-Fury = For the cost of 3 additional fury, you may summon an additional haunt.

Revision as of 18:24, 8 November 2016


Haunt (Ex)

Requires: Barbarian 1, Superstitious Mien
Benefit: As a free action, you can spend 3 points of fury to call a haunt to your aid. Once activated, haunt creates an imaginary (or is it?) friend in an unoccupied square you can see, until the start of your next turn. This haunt cannot attack or move from this space, but threatens enemies for purposes of establishing a flank with you or your allies. The haunt does not block movement or provide cover.

Progression:

  • 11th Level: Enemies may not pass through the space your haunt occupies (it is considered blocked terrain for them), though your allies can pass through, but not end their turns, in its space.
  • 21st Level: Enemies which are adjacent to the haunt become Flat-Footed until they move away, or the haunt expires.
  • 31st Level: The haunt gains an inclusive reach of 10 feet, providing flanks for allies, and causing any enemies within 10 feet of it to become Flat-Footed.