Heartpiercer (Melee Weapon Magic Property): Difference between revisions

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| PlusCost|+3
| PlusCost|+3
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| IsEpic=<onlyinclude>{{#ifeq:{{{transcludesection|IsEpic}}}
| IsEpic|
  <!-- Values: Y (for yes) or leave blank (for no) -->
}}</onlyinclude>


| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description| A heartpiercer weapon is drawn unerringly toward beating hearts. A heartpiercer weapon ignores the miss chance for concealment against most living targets, and will inform the wearer in which squares a living heart is located without fail, as long as it is within 20 feet of the wielder's space.  This special ability requires a beating heart.  In general it does not apply against aberrations, oozes, plants, outsiders with the elemental subtype, or any creature specifically noted to lack a heart.  The GM may rule otherwise in all cases, of course.
| Description| A heartpiercer weapon is drawn unerringly toward beating hearts. A heartpiercer weapon ignores the [[miss chance]] for concealment against most living targets, and will inform the wearer in which squares a living heart is located without fail, as long as it is within 20 feet of the wielder's space.  This special ability requires a beating heart.  In general it does not apply against aberrations, oozes, plants, outsiders with the elemental subtype, undead (obviously), or any creature specifically noted to lack a heart.  The GM may rule otherwise in all cases, of course.
}}</onlyinclude>
 
| StealthEffect=<onlyinclude>{{#ifeq:{{{transcludesection|StealthEffect}}}
| StealthEffect|+1
  <!-- Values: N (for no, stealth is impossible), or any number from -20 to +20; negatives are penalties to stealth, positives are bonuses to stealth  -->
}}</onlyinclude>
}}</onlyinclude>



Latest revision as of 19:15, 22 January 2022

Heartpiercer (Melee Weapon Magic Property)

Enchant Cost: +3

A heartpiercer weapon is drawn unerringly toward beating hearts. A heartpiercer weapon ignores the miss chance for concealment against most living targets, and will inform the wearer in which squares a living heart is located without fail, as long as it is within 20 feet of the wielder's space. This special ability requires a beating heart. In general it does not apply against aberrations, oozes, plants, outsiders with the elemental subtype, undead (obviously), or any creature specifically noted to lack a heart. The GM may rule otherwise in all cases, of course.

Creation: Creator (Feat), Bailiwick Check (DC 30), a pale remnant (tier 2), and an item symbolic of the enchantment.