Heartpiercer (Melee Weapon Magic Property): Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
Line 1: Line 1:
[[Category:Epic Path]]
{{Magic Property
[[Category:Magic Weapon Properties]]
* ''Go back to the [[Epic Path]] page.''
* ''Go back to the [[Magic Item Crafting Rules]] page.''
* ''Go back to the [[Magic Item Enchant - Magic Weapon Properties]] page.''


<!-- Enchantable On:-->
| Melee Weapons = Y
| Ranged Weapons =
| Implements =
| Armor =
| Shields =


=== Heartpiercer ===
| Limitations =  
* '''Price:''' +3 bonus
<!-- e.g. "bludgeoning only"-->
* '''Aura''' overwhelming necromancy; '''CL''' 21st; '''Weight''' -


This special ability can only be placed on melee weapons.
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
| PlusCost|+3
}}</onlyinclude>


A heartpiercer weapon is drawn unerringly toward beating hearts. A heartpiercer weapon ignores the miss chance for concealment against most living targets, and will inform the wearer in which squares a living heart is located without fail, as long as it is within 20 feet of the wielder's space.  This special ability requires a beating heart.  In general it does not apply against aberrations, oozes, plants, outsiders with the elemental subtype, or any creature specifically noted to lack a heart.  The GM may rule otherwise in all cases, of course.
| Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}}
| Aura|necromancy, overwhelming
}}</onlyinclude>


* ''[[Epic Creator]] Feat, death knell; Cost +3 bonus''
| CL=<onlyinclude>{{#ifeq:{{{transcludesection|CL}}}
| CL|21st
}}</onlyinclude>
 
| IsEpic = Y
 
| Description = A heartpiercer weapon is drawn unerringly toward beating hearts. A heartpiercer weapon ignores the miss chance for concealment against most living targets, and will inform the wearer in which squares a living heart is located without fail, as long as it is within 20 feet of the wielder's space.  This special ability requires a beating heart.  In general it does not apply against aberrations, oozes, plants, outsiders with the elemental subtype, or any creature specifically noted to lack a heart.  The GM may rule otherwise in all cases, of course.
 
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|No living thing can hide from a heartpiercer weapon.
}}</onlyinclude>
 
| Components = [[Death Knell (Spell)]]
 
}}

Revision as of 19:54, 22 December 2016

Heartpiercer (Melee Weapon Magic Property)

Enchant Cost: +3

A heartpiercer weapon is drawn unerringly toward beating hearts. A heartpiercer weapon ignores the miss chance for concealment against most living targets, and will inform the wearer in which squares a living heart is located without fail, as long as it is within 20 feet of the wielder's space. This special ability requires a beating heart. In general it does not apply against aberrations, oozes, plants, outsiders with the elemental subtype, or any creature specifically noted to lack a heart. The GM may rule otherwise in all cases, of course.

Creation: Creator (Feat), Bailiwick Check (DC 30), a pale remnant (tier 2), and an item symbolic of the enchantment.