Hunter's Surprise (Talent): Difference between revisions

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=== Hunter's Surprise ===
=== Hunter's Surprise (Ex) ===
'''Prerequisites''': Advanced Talents
'''Prerequisites''': Advanced Talents




'''Benefit''':  Whenever a rogue with this talent spends an action point, instead of taking an extra action, she can designate a single enemy she can perceive as her prey. Until the end of her next turn, she can add her sneak attack damage to all attacks made against her prey, even if she is not flanking it or it is not flat-footed.
'''Benefit''':  Whenever a rogue with this talent spends an action point, instead of taking an extra action, she can teleport herself up to her base land speed away from her current space.  Teleport movement never provokes attacks of opportunity, and ignores the movement penalties caused by difficult terrain either in the origin or destination spaces.  This is not a magical effect.  The rogue was really in the destination space the whole time, and was simply using distraction and subterfuge to make her enemies believe she was in her origin space.
 
'''Special:''' A rogue with the "Clever Rogue" path may, once per day, add her INT modifier to the number of squares she can teleport when using this talent.

Revision as of 15:30, 26 January 2016


Hunter's Surprise (Ex)

Prerequisites: Advanced Talents


Benefit: Whenever a rogue with this talent spends an action point, instead of taking an extra action, she can teleport herself up to her base land speed away from her current space. Teleport movement never provokes attacks of opportunity, and ignores the movement penalties caused by difficult terrain either in the origin or destination spaces. This is not a magical effect. The rogue was really in the destination space the whole time, and was simply using distraction and subterfuge to make her enemies believe she was in her origin space.

Special: A rogue with the "Clever Rogue" path may, once per day, add her INT modifier to the number of squares she can teleport when using this talent.