Immolating Creature: Difference between revisions

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'Immolating Creature' is a pattern that lights a creature on fire!  Or maybe surrounds it with a cloud of dire gas, or signifies a creature suffused with deadly vibrations that propagate to any who attack it. Or maybe they have the boon of a Darkling Goddess, or possess a curse laid against Reality. Whatever the dire mechanism, anyone who attacks an Immolating creature, regardless of range or success, suffers for their temerity.
'Immolating Creature' is a pattern that lights a creature on fire!  Or maybe surrounds it with a cloud of dire gas, or signifies a creature suffused with deadly vibrations that propagate to any who attack it. Or maybe they have the boon of a Darkling Goddess, or possess a curse laid against Reality. Whatever the dire mechanism, anyone who attacks an Immolating creature, regardless of range or success, suffers for their temerity.


Immolating Creature is a good way to simulate creatures with some deep connection to some aspect of the world, creatures who are fundamental in some way.  Maybe the fiery nature of a tribe of Orcs manifests as fires that consume their foes, or the slimy nature of some nests of Aboleths inflict slime damage to all who face their wrath. Or maybe Duergar clans have a dark blessing that inflicts fictive punishment to all whose tongues hold the wrong beliefs. Anything is possible!
Immolating Creature is a good way to simulate creatures with some deep connection to some aspect of the world, creatures who are fundamental in some way.  Maybe the fiery nature of a tribe of Orcs manifests as fires that consume their foes, or the slimy nature of some nests of Aboleths inflict slime damage to all who face their wrath. Or maybe some especially dogmatic Duergar clans have a dark blessing that inflicts fictive punishment to all whose tongues hold the wrong beliefs. Anything is possible!


Whatever the source, Immolating Creatures are extremely dangerous indeed, and should be approached with caution by all adventurers. Sadly, recognizing an Immolating Creature before the danger is apparent is not easy! Luck, raw power, and skill is needed to defeat them, but surely that's what heroes are made of!
Whatever the source, Immolating Creatures are extremely dangerous indeed, and should be approached with caution by all adventurers. Sadly, recognizing an Immolating Creature before the danger is apparent is not easy! Luck, raw power, and skill is needed to defeat them, but surely that's what heroes are made of!

Revision as of 18:22, 17 June 2020


'Immolating Creature' is a pattern that lights a creature on fire! Or maybe surrounds it with a cloud of dire gas, or signifies a creature suffused with deadly vibrations that propagate to any who attack it. Or maybe they have the boon of a Darkling Goddess, or possess a curse laid against Reality. Whatever the dire mechanism, anyone who attacks an Immolating creature, regardless of range or success, suffers for their temerity.

Immolating Creature is a good way to simulate creatures with some deep connection to some aspect of the world, creatures who are fundamental in some way. Maybe the fiery nature of a tribe of Orcs manifests as fires that consume their foes, or the slimy nature of some nests of Aboleths inflict slime damage to all who face their wrath. Or maybe some especially dogmatic Duergar clans have a dark blessing that inflicts fictive punishment to all whose tongues hold the wrong beliefs. Anything is possible!

Whatever the source, Immolating Creatures are extremely dangerous indeed, and should be approached with caution by all adventurers. Sadly, recognizing an Immolating Creature before the danger is apparent is not easy! Luck, raw power, and skill is needed to defeat them, but surely that's what heroes are made of!

An Immolating Creature uses all of the base creature's statistics and abilities except as noted below.

CR (challenge rating)

Same as base creature +2.

Size and Type

The creature's Size does not change. Its Type remains the same but it gains the subtype Immolating.

Initiative Modifier

The creature's initiative modifier increases by +2.

Senses

All senses such as scent, tremorsense, keen hearing, etc are unchanged. An Immolating Creature gains +1 on Perception skill rolls.

Armor Class

Immolating Creatures gain +2 AC.

Hit Dice

Immolating Creatures gain +2 hp per Hit Die of their adjusted CR.

Defensive Ability

The Immolating Creature gains the following abilities, which may be added to their Bestiary entry:

Immolating Shield (Su): The Immolating Creature has a Supernatural ability they can turn on as a swift action, once per encounter. While it is activated, up to once per round per attacker, any creature who makes an attack against an Immolating creature in any way, whether by a roll against their AC, a combat maneuver, or even by attempting to inflict a status condition, immediately suffers the Singed condition. If the adjusted CR of the Immolating Creature is above 21 or higher, the Singed condition is upgraded to the Burned condition. Neither the Singed or Burned condition can escalate to Immolated, unless the GM is feeling particularly wrathful in service to their story. This condition inflicts damage of any sort appropriate to the nature of the base creature and the circumstances of the campaign, as the GM see's fit. Note that there is no saving throw, range limit, line of sight, or line of effect requirements on this ability. If the attack can succeed, the condition is instantly applied, whether the attack hits or misses.

SR: - Same as Base Creature

Special Defenses: Same as Base Creature

  • Immolating Creatures gain a +2 untyped bonus on all Saving Throws.

Immunities: Same as Base Creature.

Weaknesses: Same as Base Creature

Out of Combat

Same as Base Creature.

Speed

No Changes.

Melee Attacks

The Immolating Creature retains all the base creature's attacks . It gains a +2 untyped bonus to-hit with all attacks.

Damage

The Immolating Creature does the same damage and effects as the base creature. It gains a +2 untyped bonus to all damage it inflicts, and all DC's are raised by +1.

Space and Reach

No Changes.

Offensive Ability

No Changes.

Ability Scores

No Changes.

Maneuver Offense and Maneuver Defense

The Immolating Creature gains a +2 untyped bonus to Maneuver Offense and Maneuver Defense rolls.

Feats

Optionally, add one non-combat oriented feat, for flavor. Or just wing it! DM fiat is a wonderful thing.

Skills

Optionally, add one skill at CR+10.