Iron Grip (Feat): Difference between revisions

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[[Category:Epic Path]]
{{Template:Feats
[[Category:Feats]]
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| Category=[[Category:Undaunted Tier (16-20)]][[Category:Valorous Tier (21-25)]][[Category:Barbarian Feats]][[Category:Brawler Feats]][[Category:Fighter Feats]][[Category:Monk Feats]][[Category:Paladin Feats]][[Category:Partisan Feats]][[Category:Prowler Feats]][[Category:Ranger Feats]][[Category:Rogue Feats]][[Category:Warlord Feats]][[Category:Bard Feats]][[Category:Cleric Feats]]


=== Iron Grip ===
| Flavor=You can confidently wield pretty much any weapon, no matter how big, small, or weird.


''You can confidently wield over-sized weapons, showing little regard for their additional mass and odd balance.''
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|BAB +16, [[Vice Grip (Feat)]]
}}</onlyinclude>


'''Prerequisites''': [[Vice Grip]], BAB +8
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks| [[Desperate Battler (Feat)]], [[Exploit Lore (Feat)]], [[Grudge Fighter (Feat)]], [[Weapon Focus (Feat)]], [[Weapon Specialization (Feat)]], [[Wrecking Pick (Feat)]]
}}</onlyinclude>


| Benefit=You have an incredibly strong, capable grip, regardless of your actual size or strength. Characters with this feat may wield unusually large or small weapons, or weapons designed for two hands with one hand, or vice versa, with much greater ease than most.


'''Benefit''': Characters with this feat take only a -1 handiness penalty, instead of the standard -2, when wielding an over-sized two-handed weapon in two hands, or an over-sized one-handed weapon in one hand. The benefits of this feat stack with the benefits of the [[Vice Grip]] feat, when applicable.   No one may ever wield a weapon more than one size larger or smaller than their race's base size category.  See the [[New_Rules_for_Weapons#Weapon_Skill.2C_Size_and_Handiness|Weapon Skill, Size and Handiness]] page for details.
All penalties assessed on the '[[Relative Weapon Sizes]]' table are reduced by 4 when you have this feat. Note that if this feat reduces a weapons penalty to less than 0, you instead may wield that weapon with a +1 bonus to-hit, which will stack with other feat bonuses to-hit. See the [[Weapons#Size|Weapons]] page for details.
 
The bonus from this feat replaces (i.e. does not stack with) the bonus provided by [[Vice Grip (Feat)]].
 
 
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|All penalties assessed on the [[Weapons#Size|Relative Weapon Sizes]] table are reduced by 4.
}}</onlyinclude>
 
}}

Latest revision as of 14:56, 6 February 2022


You can confidently wield pretty much any weapon, no matter how big, small, or weird.

Prerequisites: BAB +16, Vice Grip (Feat)

Related: Desperate Battler (Feat), Exploit Lore (Feat), Grudge Fighter (Feat), Weapon Focus (Feat), Weapon Specialization (Feat), Wrecking Pick (Feat)

Benefit: You have an incredibly strong, capable grip, regardless of your actual size or strength. Characters with this feat may wield unusually large or small weapons, or weapons designed for two hands with one hand, or vice versa, with much greater ease than most.

All penalties assessed on the 'Relative Weapon Sizes' table are reduced by 4 when you have this feat. Note that if this feat reduces a weapons penalty to less than 0, you instead may wield that weapon with a +1 bonus to-hit, which will stack with other feat bonuses to-hit. See the Weapons page for details.

The bonus from this feat replaces (i.e. does not stack with) the bonus provided by Vice Grip (Feat).