Keen (Melee Weapon Magic Property): Difference between revisions

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| Description| A keen weapon has been magically enchanted to subtly guide the hand of its wielder to seek out the most vulnerable spots of its target.  This property adds +1 to the critical threat range of a weapon.  For example, a [[Longsword (Weapon)|Longsword]] has a normal critical threat range if 19-20.  With the 'keen' property, it becomes 18-20.  The keen property does not modify the weapon's critical multiplier.  
| Description| A keen weapon has been magically enchanted to subtly guide the hand of its wielder to seek out the most vulnerable spots of its target.  This property adds +1 to the critical threat range of a weapon.  For example, a [[Longsword (Weapon)|Longsword]] has a normal critical threat range if 19-20.  With the 'keen' property, it becomes 18-20.  The keen property does not modify the weapon's critical multiplier.  


This benefit stacks with feats and class abilities that expand the threat range of a weapon (such as the [[Critical, Improved (Feat)|Improved Critical]] feat).  Spells and other effects do not stack.
This property does not stack with the benefit provided by [[Deathly (Melee Weapon Magic Property)|Deathly]] or any other magic property that improves critical threat range, but it does stack with feats, racial traits, and/or class features that expand the critical threat range of a weapon (such as the [[Critical, Improved (Feat)|Improved Critical]] feat).  Spells and other effects do not stack.
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Revision as of 17:35, 20 June 2019

Keen (Melee Weapon Magic Property)

Enchant Cost: +1

A keen weapon has been magically enchanted to subtly guide the hand of its wielder to seek out the most vulnerable spots of its target. This property adds +1 to the critical threat range of a weapon. For example, a Longsword has a normal critical threat range if 19-20. With the 'keen' property, it becomes 18-20. The keen property does not modify the weapon's critical multiplier.

This property does not stack with the benefit provided by Deathly or any other magic property that improves critical threat range, but it does stack with feats, racial traits, and/or class features that expand the critical threat range of a weapon (such as the Improved Critical feat). Spells and other effects do not stack.

Creation: Creator (Feat), Bailiwick Check (DC 17), a languid remnant (tier 1), and an item symbolic of the enchantment.