Lance of Heaven (Feat): Difference between revisions

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{{Template:Feats
{{Template:Feats
| Category=
| Category=[[Category:Fighter Feats]][[Category:Partisan Feats]][[Category:Legendary Tier (31-35)]][[Category:Apotheotic Tier (36+)]]
| Flavor=
| Prerequisites=
| Benefit=
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| Flavor=You drive your way through swirling, deadly melee like a lance thrust, as if battle is your natural environment.


[[Category:Epic Feats]]
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|<Fighter 31 -OR- level 36+>, [[Weapon Focus (Feat)]], [[Weapon Focus, Greater (Feat)]], [[Weapon Focus, Epic (Feat)]], and, [[Weapon Specialization (Feat)]], [[Weapon Specialization, Greater (Feat)]], [[Weapon Specialization, Epic (Feat)]], and, [[Weapon Supremacy (Feat)]], [[Piercing Thrust (Feat)]], [[Spear of Wind (Feat)]], in the chosen weapon
}}</onlyinclude>


| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks|
}}</onlyinclude>


==Lance of Heaven==
| Benefit=Once per round, as an immediate action, you may add your class level to your weapon damage as bonus damage, and choose to inflict all of your weapon attack damage as either {{dmg|Interstice}}, {{dmg|Obliteration}} or {{dmg|Spindling}}. If your weapon inflicts two or more types of damage already, you may choose to change any or all of them to any or all of these types of damage.
'''Prerequisites:''' [[Epic Weapon Focus]] in the chosen weapon, [[Epic Weapon Specialization]] in the chosen weapon, [[Weapon Supremacy]] with the chosen weapon, [[Piercing Thrust]] with the chosen weapon, [[Spear of Wind]] with the chosen weapon, Dex 30.  


Once changed, you now inflict your new damage type with all attacks, including foes struck by Spear of Wind's line, until you choose to change your damage again. 


'''Benefit:''' Once per round, you may move five feet after striking a foe as a bonus 5-foot step. This does not count as an action, and it does not affect your other movement in any way.  This feat may be used in the same round as [[Piercing Thrust]] and [[Spear of Wind]], but only if you successfully strike a foe at least three times.
You may also choose to teleport into or adjacent to any square you attacked or threatened as a free action. Since this is an immediate action, you may change your damage type as part of an attack of opportunity.


'''Special:''' This feat can be taken multiple times.  Its effects do not stack, instead apply the feat to a new weapon each time.
'''Special:''' This feat can be taken multiple times.  Its effects do not stack, instead apply the feat to a new weapon each time.
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Once per round, change your damage type.
}}</onlyinclude>
}}

Latest revision as of 12:05, 21 April 2020


You drive your way through swirling, deadly melee like a lance thrust, as if battle is your natural environment.

Prerequisites: <Fighter 31 -OR- level 36+>, Weapon Focus (Feat), Weapon Focus, Greater (Feat), Weapon Focus, Epic (Feat), and, Weapon Specialization (Feat), Weapon Specialization, Greater (Feat), Weapon Specialization, Epic (Feat), and, Weapon Supremacy (Feat), Piercing Thrust (Feat), Spear of Wind (Feat), in the chosen weapon

Benefit: Once per round, as an immediate action, you may add your class level to your weapon damage as bonus damage, and choose to inflict all of your weapon attack damage as either Interstice (physical, rare), Obliteration (physical, rare) or Spindling (physical, rare). If your weapon inflicts two or more types of damage already, you may choose to change any or all of them to any or all of these types of damage.

Once changed, you now inflict your new damage type with all attacks, including foes struck by Spear of Wind's line, until you choose to change your damage again.

You may also choose to teleport into or adjacent to any square you attacked or threatened as a free action. Since this is an immediate action, you may change your damage type as part of an attack of opportunity.

Special: This feat can be taken multiple times. Its effects do not stack, instead apply the feat to a new weapon each time.