Let Them Try (Rage Power): Difference between revisions

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| Fury=<onlyinclude>{{#ifeq:{{{transcludesection|Fury}}}
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| Benefit = Once per round as a free action, you can spend 1 point of fury to cause the next attack made against you before the start of your next turn to provoke an attack of opportunity from you.  You must have an attack of opportunity available to use this power.  If you are not attacked prior to the start of your next turn, the fury points used to activate this power are wasted.
| Benefit = Once per round as a free action, you can cause the next attack made against you before the start of your next turn to provoke an attack of opportunity from you.  You must have an attack of opportunity available to use this power.  If you are not attacked prior to the start of your next turn, this activation provides no benefit.


| Addtl-Fury = See progression.


| Prog1 = You can activate Let Them Try up to twice per round, assuming you have sufficient fury points and available attacks of opportunity to do so.
| Prog1 = When you activate this rage power, you immediately add 3 bonus hit points to your current hit points. If these bonus hit points would cause you to exceed your maximum hit point total, your maximum hit point total is increased to accommodate the new bonus hit points. All bonus hit points (and any increase to your maximum hit points caused by bonus hit points) are removed at the end of the encounter or when your rage ends (whichever comes first).


| Prog2 = You can activate Let Them Try up to 3 times per round, assuming you have sufficient fury points and available attacks of opportunity to do so.
| Prog2 = Let Them Try now grants you an attack of opportunity for each attack made against you before the start of your next turn, up to a maximum of your available attacks of opportunity.


| Prog3 = You can activate Let Them Try a number of times per round equal to your total available attacks of opportunity, provided you have sufficient fury points to activate it each time.
| Prog3 = When you activate this rage power, you immediately add 6 bonus hit points to your current hit points (instead of 3). If these bonus hit points would cause you to exceed your maximum hit point total, your maximum hit point total is increased to accommodate the new bonus hit points. All bonus hit points (and any increase to your maximum hit points caused by bonus hit points) are removed at the end of the encounter or when your rage ends (whichever comes first).


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}

Revision as of 16:52, 10 December 2016


Let Them Try (Ex)

Requires: Barbarian 1
Benefit: Once per round as a free action, you can cause the next attack made against you before the start of your next turn to provoke an attack of opportunity from you. You must have an attack of opportunity available to use this power. If you are not attacked prior to the start of your next turn, this activation provides no benefit.

Progression:

  • 11th Level: When you activate this rage power, you immediately add 3 bonus hit points to your current hit points. If these bonus hit points would cause you to exceed your maximum hit point total, your maximum hit point total is increased to accommodate the new bonus hit points. All bonus hit points (and any increase to your maximum hit points caused by bonus hit points) are removed at the end of the encounter or when your rage ends (whichever comes first).
  • 21st Level: Let Them Try now grants you an attack of opportunity for each attack made against you before the start of your next turn, up to a maximum of your available attacks of opportunity.
  • 31st Level: When you activate this rage power, you immediately add 6 bonus hit points to your current hit points (instead of 3). If these bonus hit points would cause you to exceed your maximum hit point total, your maximum hit point total is increased to accommodate the new bonus hit points. All bonus hit points (and any increase to your maximum hit points caused by bonus hit points) are removed at the end of the encounter or when your rage ends (whichever comes first).