Major Magic (Talent): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 6: | Line 6: | ||
==Major Magic== | |||
'''Prerequisites''': Intelligence 11+, [[Minor Magic]] Rogue Talent | '''Prerequisites''': Intelligence 11+, [[Minor Magic]] Rogue Talent | ||
'''Benefit''': A rogue with this talent gains the ability to cast a 1st-level spell from the | '''Benefit''': A rogue with this talent gains the ability to cast a 1st-level spell from the [[Sorcerer/Wizard_Spells|Sorcerer/Wizard Spell]] list. This spell can be cast two times a day as a spell-like ability. The caster level for this ability is equal to the rogue's level. The save DC for this spell is 11 + the rogue's Intelligence modifier. | ||
'''Special''': | '''Special''': When a rogue with the "Clever Rogue" path uses this talent, the save DC is instead 10 + half the rogue's level + Int modifier. |
Revision as of 16:06, 17 January 2016
- Go back to the Epic Path page.
- Go back to the Rogue page.
- Go back to the Rogue Talents page.
Major Magic
Prerequisites: Intelligence 11+, Minor Magic Rogue Talent
Benefit: A rogue with this talent gains the ability to cast a 1st-level spell from the Sorcerer/Wizard Spell list. This spell can be cast two times a day as a spell-like ability. The caster level for this ability is equal to the rogue's level. The save DC for this spell is 11 + the rogue's Intelligence modifier.
Special: When a rogue with the "Clever Rogue" path uses this talent, the save DC is instead 10 + half the rogue's level + Int modifier.