Mana's Red Bane (Rage Power): Difference between revisions

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(Created page with "{{Template:Rage Power | Name = Mana's Red Bane | Type = Ex | Mien=<onlyinclude>{{#ifeq:{{{transcludesection|Mien}}} | Mien|Superstitious }}</onlyinclude> | MinLvl=<onlyinc...")
 
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| Benefit = Once per round as a free action, you can spend 3 points of fury to cause your next attack to temporarily suppress your target's ability to use one of its spell, spell-like or supernatural abilities.  If your attack hits, the first special ability of that creature listed on its bestiary entry that is either a spell, spell-like or supernatural ability is suppressed, and the creature is unable to use it or sustain it (if applicable) until the start of your next turn.  Note that this is considered a 'condition' for purposes of creatures with roles, such as heavies and threats, and such creatures are immune (or partially immune) to this rage power's effects.  If your attack misses, or if you fail to make an attack against a creature with a spell, spell-like or supernatural ability before the start of your next turn, the fury spent to activate this power is lost.
| Benefit = Once per round as a free action, you can activate Mana's Red Bane to cause your next attack to temporarily suppress your target's ability to use one of its spell, spell-like or supernatural abilities.  If your attack hits, in addition to dealing normal damage, the first special ability of that creature listed on its bestiary entry that is either a spell, spell-like or supernatural ability is suppressed, and the creature is unable to use it or sustain it (if applicable) until the start of your next turn.  Note that this is considered a 'condition' for purposes of creatures with roles, such as heavies and threats, and such creatures are immune (or partially immune) to this rage power's effects.  If your attack misses, or if you fail to make an attack against a creature with a spell, spell-like or supernatural ability before the start of your next turn, the activation provides no benefit.


| Addtl-Fury = For every 3 additional points of fury you spend when you activate Mana's Red Bane, you may suppress an additional spell, spell-like or supernatural ability on the target creature until the start of your next turn. Each additional power is suppressed in the order it appears on the creature's bestiary entry.


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| Prog2 = -
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| Prog3 = The cost to activate Mana's Red Bane is reduced to 2 points of fury, and the additional fury cost to suppress additional spell, spell-like or supernatural abilities on the target is also reduced to 2 points of fury per additional power to be suppressed.
| Prog3 = When you activate Mana's Red Bane, its effects can be applied to up to two attacks you make before the start of your next turn.  One of these attacks must be your next attack, and you must declare that Mana's Red Bane is augmenting an attack before you make the roll.  If you attack a creature that has already had all of its spell, spell-like and supernatural abilities suppressed, the attack does nothing other than its normal damage.


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Revision as of 17:01, 10 December 2016


Mana's Red Bane (Ex)

Requires: Barbarian 22, Superstitious Mien
Benefit: Once per round as a free action, you can activate Mana's Red Bane to cause your next attack to temporarily suppress your target's ability to use one of its spell, spell-like or supernatural abilities. If your attack hits, in addition to dealing normal damage, the first special ability of that creature listed on its bestiary entry that is either a spell, spell-like or supernatural ability is suppressed, and the creature is unable to use it or sustain it (if applicable) until the start of your next turn. Note that this is considered a 'condition' for purposes of creatures with roles, such as heavies and threats, and such creatures are immune (or partially immune) to this rage power's effects. If your attack misses, or if you fail to make an attack against a creature with a spell, spell-like or supernatural ability before the start of your next turn, the activation provides no benefit.

Progression:

  • 11th Level: -
  • 21st Level: -
  • 31st Level: When you activate Mana's Red Bane, its effects can be applied to up to two attacks you make before the start of your next turn. One of these attacks must be your next attack, and you must declare that Mana's Red Bane is augmenting an attack before you make the roll. If you attack a creature that has already had all of its spell, spell-like and supernatural abilities suppressed, the attack does nothing other than its normal damage.