Merciful (Melee Weapon Magic Property): Difference between revisions

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| Description| A merciful weapon deals an extra 1d6 points of base weapon damage to all creatures, but all damage it deals is nonlethal damage. As base weapon damage, this increases at levels 8, 15, 22, and 29 as normal.  On command, as a standard action, the weapon suppresses this ability until told to resume it (allowing it to deal lethal damage, but without any bonus damage from this ability).
| Description| The wielder of this weapon may activate its ability with a swift action, causing the weapon to deal an extra 1d6 points of base weapon damage with all attacks, but all damage it deals is [[non-lethal damage]]. As base weapon damage, this increases at levels 8, 15, 22, and 29 as normal.  The effect remains active until another swift action is expended to turn it off, the weapon is sheathed, or until the wielder takes a full night's rest, whichever occurs first (allowing it to deal lethal damage, but without any bonus damage from this ability).
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   <!-- Values: N (for no, stealth is impossible), or any number from -20 to +20; negatives are penalties to stealth, positives are bonuses to stealth  -->
   <!-- Values: N (for no, stealth is impossible), or any number from -20 to +20; negatives are penalties to stealth, positives are bonuses to stealth  -->
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Revision as of 18:19, 16 May 2019

Merciful (Melee Weapon Magic Property)

Enchant Cost: +1

The wielder of this weapon may activate its ability with a swift action, causing the weapon to deal an extra 1d6 points of base weapon damage with all attacks, but all damage it deals is non-lethal damage. As base weapon damage, this increases at levels 8, 15, 22, and 29 as normal. The effect remains active until another swift action is expended to turn it off, the weapon is sheathed, or until the wielder takes a full night's rest, whichever occurs first (allowing it to deal lethal damage, but without any bonus damage from this ability).

Creation: Creator (Feat), Bailiwick Check (DC 17), a languid remnant (tier 1), and an item symbolic of the enchantment.