Merciful (Melee Weapon Magic Property): Difference between revisions

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m (Reese moved page Merciful (Magic Property) to Merciful (Melee Weapon Magic Property) without leaving a redirect)
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| CL=<onlyinclude>{{#ifeq:{{{transcludesection|CL}}}
| CL|5
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| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description| A merciful weapon deals an extra 1d6 points of base weapon damage to all creatures, but all damage it deals is nonlethal damage. As base weapon damage, this increases at levels 8, 15, 22, and 29 as normal.  On command, as a standard action, the weapon suppresses this ability until told to resume it (allowing it to deal lethal damage, but without any bonus damage from this ability).
| Description| The wielder of this weapon may activate this property with a [[swift action]], causing the weapon to inflict the [[Secured]] status condition on any target it damages until the start of the wielder's next turn. The property's effect remains active until another swift action is expended to turn it off, the weapon is sheathed, or until the wielder takes a full night's rest, whichever occurs first (allowing it to deal lethal damage, but without any bonus damage from this ability).
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| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Item deals more damage, but it is all non-lethal.
| ShortDesc|Item inflicts the [[Secured]] condition, making it possible to capture an opponent instead of killing them.
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Latest revision as of 14:34, 16 January 2020

Merciful (Melee Weapon Magic Property)

Enchant Cost: +1

The wielder of this weapon may activate this property with a swift action, causing the weapon to inflict the Secured status condition on any target it damages until the start of the wielder's next turn. The property's effect remains active until another swift action is expended to turn it off, the weapon is sheathed, or until the wielder takes a full night's rest, whichever occurs first (allowing it to deal lethal damage, but without any bonus damage from this ability).

Creation: Creator (Feat), Bailiwick Check (DC 17), a languid remnant (tier 1), and an item symbolic of the enchantment.