Meteor Swarm (Sorcerer/Wizard Spell): Difference between revisions
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: If you choose to aim a sphere at a specific creature, you may make a ranged [[Touch Attack]] to strike the target with the meteor. Any creature struck by a sphere takes 8d6 points of physical [[Bludgeoning Damage]] (no save). If a targeted sphere misses its target, it simply explodes in the nearest square of the target's space. You may aim more than one sphere at the same target. | : If you choose to aim a sphere at a specific creature, you may make a ranged [[Touch Attack]] to strike the target with the meteor. Any creature struck by a sphere takes 8d6 points of physical [[Bludgeoning Damage]] (no save). If a targeted sphere misses its target, it simply explodes in the nearest square of the target's space. You may aim more than one sphere at the same target. | ||
: Once a sphere reaches its destination, it explodes in a 40-foot-radius spread (17 x 17 square area), dealing 6d6 points of Fire Damage to each creature in the area. Victims in overlapping areas take a -1 on their saving throw die for each area they are caught in above one, to a maximum penalty of -3. Despite stemming from separate spheres, all of the Fire Damage is added together after the | : Once a sphere reaches its destination, it explodes in a 40-foot-radius spread (17 x 17 square area), dealing 6d6 points of Fire Damage to each creature in the area. Victims in overlapping areas take a -1 on their saving throw die for each area they are caught in above one, to a maximum penalty of -3. Despite stemming from separate spheres, all of the Fire Damage is added together after the save has been made, and [[ER]] x/fire is applied only once. | ||
Revision as of 12:57, 24 May 2018
- Level: Sorcerer/Wizard 9
- School: evocation [fire]
Casting
- Casting Time: Standard Action, or as the first attack in a Full Attack Action
- Components: V, S
Effect
- Range: Long (200 ft. + 20 ft./lvl)
- Target or Area: four 40-ft.-radius spreads, see text
- Duration: Instantaneous
- Saving Throw: none or REFL half, see text
Save DC: 10 + caster stat modifier + spell level - Spell Resistance: Yes
Description
- Meteor Swarm is a very powerful and spectacular spell that see's massive sphere's of solid flame batter your enemies into bloody submission, accompanied by massive storms of fire. When you cast it, four 2-foot-diameter spheres spring from your outstretched hand and streak in straight lines to target squares you select within range. The meteor spheres leave a fiery trail of sparks.
- If you choose to aim a sphere at a specific creature, you may make a ranged Touch Attack to strike the target with the meteor. Any creature struck by a sphere takes 8d6 points of physical Bludgeoning Damage (no save). If a targeted sphere misses its target, it simply explodes in the nearest square of the target's space. You may aim more than one sphere at the same target.
- Once a sphere reaches its destination, it explodes in a 40-foot-radius spread (17 x 17 square area), dealing 6d6 points of Fire Damage to each creature in the area. Victims in overlapping areas take a -1 on their saving throw die for each area they are caught in above one, to a maximum penalty of -3. Despite stemming from separate spheres, all of the Fire Damage is added together after the save has been made, and ER x/fire is applied only once.
Mana Burn Circle Damage
Spell Circle | Burn Cost | Req'd Char Level | Base Dice | Max Dice |
---|---|---|---|---|
0 | N/A | N/A | 1d4 per 2 character levels | max of 4d4 at character level 8 |
1 | N/A | 1st | 1d6 per character level | max of 4d6 at character level 4 |
2 | +1 | 3rd | 1d6 per character level | max of 6d6 at character level 6 |
3 | +1 | 5th | 1d6 per character level | max of 10d6 at character level 10 |
4 | +1 | 7th | 1d6+1 per character level | max of 12d6+12 at character level 12 |
5 | +1 | 9th | 1d6+1 per character level | max of 15d6+15 at character level 15 |
6 | +1 | 11th | 1d6+2 per character level | max of 16d6+32 at character level 16 |
7 | +1 | 13th | 1d6+2 per character level | max of 20d6+40 at character level 20 |
8 | +1 | 15th | 1d6+3 per character level | max of 21d6+63 at character level 21 |
9 | +1 | 17th | 1d6+3 per character level | max of 25d6+75 at character level 25 |
10 | +1 | 19th | 1d6+4 per character level | max of 25d6+100 at character level 25 |
11 | +1 | 21st | 1d6+5 per character level | max of 25d6+125 at character level 25 |
12 | +1 | 23rd | 1d6+6 per character level | max of 27d6+162 at character level 27 |
13 | +1 | 25th | 1d6+7 per character level | max of 27d6+189 at character level 27 |
14 | +1 | 27th | 1d6+8 per character level | max of 29d6+232 at character level 29 |
15 | +1 | 29th | 1d6+9 per character level | max of 29d6+261 at character level 29 |
16 | +1 | 31st | 1d6+10 per character level | max of 30d6+300 at character level 30 |
17 | +1 | 33rd | 1d6+11 per character level | max of 30d6+330 at character level 30 |
18 | +1 | 35th | 1d6+12 per character level | max of 30d6+360 at character level 30 |