Negating (Melee Weapon Magic Property): Difference between revisions
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{{Magic Property | {{Magic Property | ||
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}} | | PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}} | ||
| PlusCost|4 | | PlusCost|+4 | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Description = A negating weapon suppresses all forms of a creature's damage reduction when it damages a creature. Whenever a negating weapon damages a foe with DR of any type, it reduces the value of that damage reduction by 1 point until the end of the encounter. On a confirmed critical hit, its DR is instead reduced by an amount equal to the weapon's critical multiplier. Multiple hits from a negating weapon stack. | | Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}} | ||
| Description| A negating weapon suppresses all forms of a creature's damage reduction when it damages a creature. Whenever a negating weapon damages a foe with DR of any type, it reduces the value of that damage reduction by 1 point until the end of the encounter. On a confirmed critical hit, its DR is instead reduced by an amount equal to the weapon's critical multiplier. Multiple hits from a negating weapon stack. This penalty is not considered a condition, meaning it affects monsters with roles (such as heavies and threats) normally, nor is it canceled out by another condition, such as a debuff. | |||
In addition, a negating weapon does 1d6 bonus damage of the same type as the base weapon damage on all successful hits. Note that this is bonus damage, not base damage. | In addition, a negating weapon does +1d6 bonus damage of the same type as the base weapon damage on all successful hits. Note that this is bonus damage, not base damage. | ||
For example, a +1 negating lance hitting a creature with DR 10/ | For example, a +1 negating lance hitting a creature with DR 10/common reduces the creature's DR of all common physical damage types by 1 for each successful, damaging strike. | ||
}}</onlyinclude> | |||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc|Reduces the target's damage resistance with each hit. | | ShortDesc|Reduces the target's damage resistance with each hit. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
}} | }} |
Latest revision as of 11:35, 2 June 2019
Negating (Melee Weapon Magic Property)
A negating weapon suppresses all forms of a creature's damage reduction when it damages a creature. Whenever a negating weapon damages a foe with DR of any type, it reduces the value of that damage reduction by 1 point until the end of the encounter. On a confirmed critical hit, its DR is instead reduced by an amount equal to the weapon's critical multiplier. Multiple hits from a negating weapon stack. This penalty is not considered a condition, meaning it affects monsters with roles (such as heavies and threats) normally, nor is it canceled out by another condition, such as a debuff.
In addition, a negating weapon does +1d6 bonus damage of the same type as the base weapon damage on all successful hits. Note that this is bonus damage, not base damage.
For example, a +1 negating lance hitting a creature with DR 10/common reduces the creature's DR of all common physical damage types by 1 for each successful, damaging strike.
- Creation: Creator (Feat), Bailiwick Check (DC 37), a pale remnant (tier 2), and an item symbolic of the enchantment.