Negating (Melee Weapon Magic Property): Difference between revisions

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[[Category:Epic Path]]
{{Magic Property
[[Category:Magic Weapon Properties]]
* ''Go back to the [[Epic Path]] page.''
* ''Go back to the [[Magic Item Crafting Rules]] page.''
* ''Go back to the [[Magic Item Enchant - Magic Weapon Properties]] page.''


<!-- Enchantable On:-->
| Melee Weapons = Y
| Ranged Weapons =
| Implements =
| Armor =
| Shields =


=== Negating ===
| Limitations =  
* '''Price:''' +4 bonus
<!-- e.g. "bludgeoning only"-->
* '''Aura''' moderate abjuration; '''CL''' 15th; '''Weight''' -


This ability can only be placed on melee weapons.
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
| PlusCost|4
}}</onlyinclude>


A negating weapon suppresses all forms of a creature's damage reduction when it damages a creature. Whenever a negating weapon damages a foe with DR of any type, it reduces the value of that damage reduction by 1 point until the end of the combat.
| Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}}
| Aura|moderate abjuration
}}</onlyinclude>


On a confirmed critical hit, its DR is instead reduced by an amount equal to the weapon's critical multiplier. Multiple hits from a negating weapon stack.
| CL=<onlyinclude>{{#ifeq:{{{transcludesection|CL}}}
| CL|15th
}}</onlyinclude>
 
| Weight = -
 
| IsEpic =
 
| Description = A negating weapon suppresses all forms of a creature's damage reduction when it damages a creature. Whenever a negating weapon damages a foe with DR of any type, it reduces the value of that damage reduction by 1 point until the end of the encounter.  On a confirmed critical hit, its DR is instead reduced by an amount equal to the weapon's critical multiplier. Multiple hits from a negating weapon stack.


In addition, a negating weapon does 1d6 bonus damage of the same type as the base weapon damage on all successful hits. Note that this is bonus damage, not base damage.
In addition, a negating weapon does 1d6 bonus damage of the same type as the base weapon damage on all successful hits. Note that this is bonus damage, not base damage.


For example, a +1 negating lance hitting a creature with DR 10/good and lawful reduces the creature's DR of all types by 1 for each successful, damaging strike.
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Reduces the target's damage resistance with each hit.
}}</onlyinclude>


For example, a +1 negating lance hitting a creature with DR 10/good and lawful reduces the creature's DR of all types by 1 for each successful, damaging strike.
| Components = [[Dispel Chaos (Spell)]], [[Dispel Evil (Spell)]], [[Dispel Good (Spell)]], or [[Dispel Law (Spell)]]


* ''[[Creator]] Feat, dispel chaos, dispel evil, dispel good, or dispel law; Cost +4 bonus''
}}

Revision as of 21:18, 21 December 2016

Negating (Melee Weapon Magic Property)

Enchant Cost: 4

A negating weapon suppresses all forms of a creature's damage reduction when it damages a creature. Whenever a negating weapon damages a foe with DR of any type, it reduces the value of that damage reduction by 1 point until the end of the encounter. On a confirmed critical hit, its DR is instead reduced by an amount equal to the weapon's critical multiplier. Multiple hits from a negating weapon stack.

In addition, a negating weapon does 1d6 bonus damage of the same type as the base weapon damage on all successful hits. Note that this is bonus damage, not base damage.

For example, a +1 negating lance hitting a creature with DR 10/good and lawful reduces the creature's DR of all types by 1 for each successful, damaging strike.

Creation: Creator (Feat), Bailiwick Check (DC 37), a pale remnant (tier 2), and an item symbolic of the enchantment.