Nullifying (Melee Weapon Magic Property): Difference between revisions

From Epic Path
Jump to navigation Jump to search
m (Text replacement - "\| IsEpic =(.*)" to "| IsEpic=<onlyinclude>{{#ifeq:{{{transcludesection|IsEpic}}} | IsEpic| ($1) <!-- Values: Y (for yes) or leave blank (for no) --> }}</onlyinclude>")
m (Text replacement - "| IsEpic| ()" to "| IsEpic| ")
Line 22: Line 22:


| IsEpic=<onlyinclude>{{#ifeq:{{{transcludesection|IsEpic}}}
| IsEpic=<onlyinclude>{{#ifeq:{{{transcludesection|IsEpic}}}
| IsEpic| ()
| IsEpic|  
   <!-- Values: Y (for yes) or leave blank (for no) -->
   <!-- Values: Y (for yes) or leave blank (for no) -->
}}</onlyinclude>  
}}</onlyinclude>  

Revision as of 23:17, 6 May 2019

Nullifying (Melee Weapon Magic Property)

Enchant Cost: +3

A nullifying weapon suppresses a creature's spell resistance for a short amount of time. Anytime the weapon strikes a creature with spell resistance and the creature takes damage from the weapon, the target's spell resistance is reduced by 1 for 1 minute. On a confirmed critical hit, its spell resistance is instead reduced by an amount equal to the weapon's critical multiplier. Multiple hits from a nullifying weapon stack.

In addition, a nullifying weapon does 1d6 bonus physical damage of the same type as the base weapon damage on all successful hits. Note that this is bonus damage, not base damage.

Creation: Creator (Feat), Bailiwick Check (DC 30), a pale remnant (tier 2), and an item symbolic of the enchantment.