Nullifying (Melee Weapon Magic Property): Difference between revisions

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| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
| PlusCost|3
| PlusCost|+3
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| Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}}
| Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}}
| Aura|strong abjuration
| Aura|abjuration, strong  
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Revision as of 18:39, 22 December 2016

Nullifying (Melee Weapon Magic Property)

Enchant Cost: +3

A nullifying weapon suppresses a creature's spell resistance for a short amount of time. Anytime the weapon strikes a creature with spell resistance and the creature takes damage from the weapon, the target's spell resistance is reduced by 1 for 1 minute. On a confirmed critical hit, its spell resistance is instead reduced by an amount equal to the weapon's critical multiplier. Multiple hits from a nullifying weapon stack.

In addition, a nullifying weapon does 1d6 bonus physical damage of the same type as the base weapon damage on all successful hits. Note that this is bonus damage, not base damage.

Creation: Creator (Feat), Bailiwick Check (DC 30), a pale remnant (tier 2), and an item symbolic of the enchantment.