Piercing Thrust (Feat): Difference between revisions

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| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Level 21, Dex 26, [[Weapon Focus, Epic (Feat)]] and [[Weapon Specialization, Epic (Feat)]] and [[Weapon Supremacy (Feat)]] with the chosen weapon
| Prerequisites|<Fighter 26 -OR- level 31>, [[Weapon Focus (Feat)]], [[Weapon Focus, Greater (Feat)]], [[Weapon Focus, Epic (Feat)]], and, [[Weapon Specialization (Feat)]], [[Weapon Specialization, Greater (Feat)]], [[Weapon Specialization, Epic (Feat)]], and, [[Weapon Supremacy (Feat)]], in the chosen weapon
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}}</onlyinclude>


| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks|  
| Unlocks| [[Spear of Wind (Feat)]], [[Lance of Heaven (Feat)]]
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| Benefit= Once per round, you may move five feet after striking a foe as a bonus 5-foot step.  This does not count as an action, and it does not affect your other movement in any way.
| Benefit= Once per round, during combat, after you successfully strike a foe, you may teleport anywhere inside or adjacent to the reach of your weapon as a free action in your turn.  This does not affect your other movement in any way.


'''Special:''' This feat can be taken multiple times.  Its effects do not stack, instead apply the feat to a new weapon each time.
'''Special:''' This feat can be taken multiple times.  Its effects do not stack, instead apply the feat to a new weapon each time.
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| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Once per round, move five feet after striking a foe.
| ShortDesc|Once per round, teleport after striking a foe.
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}}</onlyinclude>


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Revision as of 17:33, 20 April 2020


You pierce the formation of your foes, moving with confidence and daring.

Prerequisites: <Fighter 26 -OR- level 31>, Weapon Focus (Feat), Weapon Focus, Greater (Feat), Weapon Focus, Epic (Feat), and, Weapon Specialization (Feat), Weapon Specialization, Greater (Feat), Weapon Specialization, Epic (Feat), and, Weapon Supremacy (Feat), in the chosen weapon

Related: Spear of Wind (Feat), Lance of Heaven (Feat)

Benefit: Once per round, during combat, after you successfully strike a foe, you may teleport anywhere inside or adjacent to the reach of your weapon as a free action in your turn. This does not affect your other movement in any way.

Special: This feat can be taken multiple times. Its effects do not stack, instead apply the feat to a new weapon each time.