Precognitive, Perfect (Melee Weapon Magic Property): Difference between revisions

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{{Magic Property
{{Magic Property
<!-- Enchantable On:-->
| Melee Weapons = Y
| Ranged Weapons =
| Implements =
| Armor =
| Shields =
| Limitations =
<!-- e.g. "bludgeoning only"-->


| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
| PlusCost|+9 (epic)
| PlusCost| +9 (epic)
}}</onlyinclude>
}}</onlyinclude>


| Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}}
| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Aura|divination, overwhelming
| Description| Once per round, the wielder of a precognitive weapon knows exactly where his victim will be and is able to unerringly critically strike them.  Before rolling, the wielder declares that their attack was a natural 20.  If the creature struck is susceptible to critical damage, the critical is considered to be automatically confirmed.  If they are immune to critical damage, then a confirmation roll will subject them to critical damage anyway.
}}</onlyinclude>


| CL=<onlyinclude>{{#ifeq:{{{transcludesection|CL}}}
In addition, while wielding a precognitive weapon, the wielder gains a +3 Dodge bonus to AC and a +3 circumstance bonus to all saving throws.
| CL|32nd
}}</onlyinclude>
}}</onlyinclude>
| Weight = -
| IsEpic = Y
| Description = Once per round, the wielder of a precognitive weapon knows exactly where his victim will be and is able to unerringly critically strike them.  Before rolling, the wielder declares that their attack was a natural 20.  If the creature struck is susceptible to critical damage, the critical is considered to be automatically confirmed.  If they are immune to critical damage, then a confirmation roll will subject them to critical damage anyway.
In addition, while wielding a precognitive weapon, the wielder gains a +3 Dodge bonus to AC and a +3 circumstance bonus to all saving throws.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Wielder gains +3 Dodge AC and +3 to all saves. Once per round, automatically inflicts a critical hit.
| ShortDesc|Wielder gains +3 Dodge AC and +3 to all saves. Once per round, automatically inflicts a critical hit.
}}</onlyinclude>
}}</onlyinclude>
| Components = [[Moment of Prescience (Spell)]]


}}
}}

Latest revision as of 11:36, 2 June 2019

Precognitive, Perfect (Melee Weapon Magic Property)

Enchant Cost: +9 (epic)

You must be level 21 or higher to equip, wield or wear an item with this property.

Once per round, the wielder of a precognitive weapon knows exactly where his victim will be and is able to unerringly critically strike them. Before rolling, the wielder declares that their attack was a natural 20. If the creature struck is susceptible to critical damage, the critical is considered to be automatically confirmed. If they are immune to critical damage, then a confirmation roll will subject them to critical damage anyway.

In addition, while wielding a precognitive weapon, the wielder gains a +3 Dodge bonus to AC and a +3 circumstance bonus to all saving throws.

Creation: Creator (Feat), Epic Creator (Feat), Bailiwick Check (DC 72), a mythic remnant (tier 8), and an item symbolic of the enchantment.