Prone: Difference between revisions

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; Condition Severity: Moderate
; Condition Severity: Moderate


The character is lying on the ground. A prone attacker has a –4 penalty on melee attack rolls and cannot use a ranged weapon (except for a crossbow). Spell casting while prone incurs a –4 penalty to concentration checks for any spells with a somatic component.  A prone defender gains a +4 bonus to Armor Class against ranged attacks, but takes a –4 penalty to AC against melee attacks.
The character is lying on the ground. A prone attacker has a –4 penalty on melee attack rolls and cannot use a ranged weapon (except for a crossbow). Spell casting while prone requires a concentration check at a –4 penalty for any spells with a somatic component.  A prone defender gains a +4 bonus to Armor Class against ranged attacks, but takes a –4 penalty to AC against melee attacks.


Standing up is a move action that provokes an attack of opportunity. Standing up from prone is also considered movement, thus disallowing 5-foot steps that round.
Standing up is a move action that provokes an attack of opportunity. Standing up from prone is also considered movement, thus disallowing 5-foot steps that round.

Revision as of 04:25, 26 August 2015


Prone

Condition Severity
Moderate

The character is lying on the ground. A prone attacker has a –4 penalty on melee attack rolls and cannot use a ranged weapon (except for a crossbow). Spell casting while prone requires a concentration check at a –4 penalty for any spells with a somatic component. A prone defender gains a +4 bonus to Armor Class against ranged attacks, but takes a –4 penalty to AC against melee attacks.

Standing up is a move action that provokes an attack of opportunity. Standing up from prone is also considered movement, thus disallowing 5-foot steps that round.

While prone, creatures cannot make 5-foot steps, but they can take a Crawl action as a move action. Crawling provokes attacks of opportunity, and moves 5 feet as a move action. Creatures which crawl remain prone after the crawl action is completed.


Array

Helpless → Prone → Flat-Footed