Prone: Difference between revisions

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== Prone ==
== Prone ==
; Condition Severity: Moderate
'''Condition Severity:''' Moderate


The character is lying on the ground. A prone attacker has a –4 penalty on melee attack rolls and cannot use a ranged weapon (except for a crossbow). Spell casting while prone suffers a -4 penalty to any concentration check they are required to make (such as combat casting or casting defensively).  A prone defender gains a +4 bonus to Armor Class against ranged attacks, but takes a –4 penalty to AC against melee attacks.
The character is lying on the ground. A prone attacker has a –4 penalty on melee attack rolls and cannot use a ranged weapon (except for a crossbow). Spell casting while prone suffers a -4 penalty to any concentration check they are required to make (such as combat casting or casting defensively).  A prone defender gains a +4 bonus to Armor Class against ranged attacks, but takes a –4 penalty to AC against melee attacks.

Revision as of 22:24, 19 March 2016


Prone

Condition Severity: Moderate

The character is lying on the ground. A prone attacker has a –4 penalty on melee attack rolls and cannot use a ranged weapon (except for a crossbow). Spell casting while prone suffers a -4 penalty to any concentration check they are required to make (such as combat casting or casting defensively). A prone defender gains a +4 bonus to Armor Class against ranged attacks, but takes a –4 penalty to AC against melee attacks.

Standing up is a move action that provokes an attack of opportunity. Standing up from prone is also considered movement, thus disallowing 5-foot steps that round.

While prone, creatures cannot make 5-foot steps, but they can take a Crawl action as a move action. Crawling provokes attacks of opportunity, and moves 5 feet as a move action. Creatures which crawl remain prone after the crawl action is completed.


Array

Helpless → Prone → Flat-Footed