Reach Spell (Feat): Difference between revisions

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Spells modified by this feat that require melee touch attacks instead require ranged touch attacks.
Spells modified by this feat that require melee touch attacks instead require ranged touch attacks.


Spells that do not have a range of touch, close, or medium do not benefit from this feat.
Spells that do not have a range of touch, close, or medium do not benefit from this feat. To increase the range of a spell by one step raises the slot required to memorize and cast it by one. To increase the range of a spell by two steps (from touch to medium range, for example) raises the slot required to memorize and cast it by three. To increase the range of a spell by three steps (from touch to range long, for example) raises the slot required to meorize and cast it by six.




| LevelInc=<onlyinclude>{{#ifeq:{{{transcludesection|LevelInc}}}
| LevelInc=<onlyinclude>{{#ifeq:{{{transcludesection|LevelInc}}}
| LevelInc|Varies.
| LevelInc|Varies.
}}</onlyinclude> (A reach spell uses up a spell slot one level higher than the spell's actual level for each increase in range category. For example, a spell with a range of touch increased to long range uses up a spell slot three levels higher.)
}}</onlyinclude> (A reach spell uses up a spell slot one, three, or six levels higher than the spell's actual level, to increase range by 1, 2, or 3 range categories.)


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}

Revision as of 11:39, 21 March 2019


Your spells go farther than normal.

Prerequisites: Caster Level 3

Benefit: You can alter a spell with a range of touch, close, or medium to increase its range to a higher range category, using the following order: touch, close, medium, and long.

Spells modified by this feat that require melee touch attacks instead require ranged touch attacks.

Spells that do not have a range of touch, close, or medium do not benefit from this feat. To increase the range of a spell by one step raises the slot required to memorize and cast it by one. To increase the range of a spell by two steps (from touch to medium range, for example) raises the slot required to memorize and cast it by three. To increase the range of a spell by three steps (from touch to range long, for example) raises the slot required to meorize and cast it by six.

Level Increase: Varies. (A reach spell uses up a spell slot one, three, or six levels higher than the spell's actual level, to increase range by 1, 2, or 3 range categories.)