Redirect Attack (Talent): Difference between revisions

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{{Template:Rogue Talents}}
{{Template:Talent


| Flavor =


=== Redirect Attack (Ex) ===
| Type=<onlyinclude>{{#ifeq:{{{transcludesection|Type}}}
'''Prerequisites''': Advanced Talents
| Type|Ex
}}</onlyinclude>


| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Rogue 11
}}</onlyinclude>


'''Benefit''': Once per day as a free action, a rogue with this talent can redirect a successful melee attack made against her so that it strikes at an adjacent creature. The creature targeted must be within melee reach of the attack that hit the rogue, and the creature that made the attack against the rogue must make a new attack roll against the new target. Creatures with roles, such as Threats and Heavies, do not treat this talent as a condition, therefore suffering its effects like any other creature.
| Benefit=<onlyinclude>{{#ifeq:{{{transcludesection|Benefit}}}
| Benefit|Once per day as an [[immediate action]], a rogue with this talent can redirect a successful melee attack made against them so that it strikes at an adjacent creature. The creature targeted must be within melee reach of the attack that hit the rogue, and the creature that made the attack against the rogue must make a new attack roll against the new target. Creatures with roles, such as Threats and Heavies, do not treat this talent as a condition, therefore suffering its effects like any other creature.
}}</onlyinclude>
 
| SneakAtk=<onlyinclude>{{#ifeq:{{{transcludesection|SneakAtk}}}
| SneakAtk|
}}</onlyinclude>
 
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Once per day, redirect an attack that hits you onto another nearby creature
}}</onlyinclude>
 
}}

Revision as of 18:09, 23 April 2020

Ability Type: Ex

Prerequisites: Rogue 11

Benefit: Once per day as an immediate action, a rogue with this talent can redirect a successful melee attack made against them so that it strikes at an adjacent creature. The creature targeted must be within melee reach of the attack that hit the rogue, and the creature that made the attack against the rogue must make a new attack roll against the new target. Creatures with roles, such as Threats and Heavies, do not treat this talent as a condition, therefore suffering its effects like any other creature.