Redirect Attack (Talent): Difference between revisions

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[[Category:Reese's Campaign]]
[[Category:Undaunted Tier (16-20)]]
[[Category:Epic Path]]
{{Template:Talent
[[Category:Rogue Talents]]
* ''Go back to the [[Epic Path]] page.''
* ''Go back to the [[Rogue]] page.''
* ''Go back to the [[Rogue talents]] page.''


| Flavor =


=== Redirect Attack ===
| Type=<onlyinclude>{{#ifeq:{{{transcludesection|Type}}}
| Type|Ex
}}</onlyinclude>


| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Rogue 16
}}</onlyinclude>


'''Prerequisites''': Advanced Talents
| Benefit=<onlyinclude>{{#ifeq:{{{transcludesection|Benefit}}}
| Benefit|Once per day as an [[immediate action]], a rogue with this talent can redirect a successful melee attack made against them so that it strikes at an adjacent creature. The creature targeted must be within melee reach of the attack that hit the rogue, and the creature that made the attack against the rogue must make a new attack roll against the new target. Creatures with roles, such as Threats and Heavies, do not treat this talent as a condition, therefore suffering its effects like any other creature.
}}</onlyinclude>


| SneakAtk=<onlyinclude>{{#ifeq:{{{transcludesection|SneakAtk}}}
| SneakAtk|
}}</onlyinclude>


'''Benefit''': Once per day, as a free action, a rogue with this talent can redirect a successful melee attack made against her so that it strikes at an adjacent creature. The creature targeted must be within melee reach of the attack that hit the rogue, and the creature that made the attack against the rogue must make a new attack roll against the new target.
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Once per day, redirect an attack that hits you onto another nearby creature
}}</onlyinclude>
 
}}

Latest revision as of 19:44, 23 April 2020

Ability Type: Ex

Prerequisites: Rogue 16

Benefit: Once per day as an immediate action, a rogue with this talent can redirect a successful melee attack made against them so that it strikes at an adjacent creature. The creature targeted must be within melee reach of the attack that hit the rogue, and the creature that made the attack against the rogue must make a new attack roll against the new target. Creatures with roles, such as Threats and Heavies, do not treat this talent as a condition, therefore suffering its effects like any other creature.