Reposition (Combat Maneuver)
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Reposition
Type of Action: Standard action
A reposition attempts to force a foe to move to a different space in relation to your location. You do not move from your starting square during a reposition attempt.
- Reposition attempts may be made any creature you threaten.
- You can only reposition an opponent that is no more than one size category larger than you.
- If you do not have Reposition, Improved (Feat) or a similar ability, attempting to reposition a foe provokes an attack of opportunity from the target of your maneuver. If this attack of opportunity hits, you suffer damage as normal and take a -4 penalty to hit with the combat maneuver attack.
- If your combat maneuver attack is successful, you may move your target 5 feet to a new location within your reach. For every 5 by which your attack exceeds your opponent's CMD, you can move the target an additional 5 feet.
- The target must remain within your reach at all times during this movement, except for the final 5 feet of movement, which can be to a space adjacent to your reach.
- Reposition is considered forced movement. You can use this maneuver to move a foe into a space that is intrinsically dangerous, such as off a cliff or into a wall of fire, but it may fall Prone to stop its forced movement in all cases. An enemy being moved by a reposition does not provoke an attack of opportunity for leaving threatened squares unless you possess the Greater Reposition feat.
- You cannot move a creature into a square that is occupied by a solid object or obstacle.