Repositioning (Melee Weapon Magic Property): Difference between revisions

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[[Category:Epic Path]]
{{Magic Property
[[Category:Magic Weapon Properties]]
* ''Go back to the [[Epic Path]] page.''
* ''Go back to the [[Magic Item Crafting Rules]] page.''
* ''Go back to the [[Magic Item Enchant - Magic Weapon Properties]] page.''


<!-- Enchantable On:-->
| Melee Weapons = Y
| Ranged Weapons =
| Implements =
| Armor =
| Shields =


=== Repositioning ===
| Limitations =  
* '''Price:''' +3 bonus
<!-- e.g. "bludgeoning only"-->
* '''Aura''' moderate enchantment; '''CL''' 10th; '''Weight''' -


This special ability can only be placed on melee weapons.
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
| PlusCost|3
}}</onlyinclude>


A repositioning weapon grants the wielder a circumstance bonus on combat maneuver checks to reposition a foe equal to the weapon's enhancement bonus.  Once per round, if the wielder hits with the weapon, he can attempt to reposition the struck opponent as a free action. These reposition attempts still provoke attacks of opportunity as normal. A weapon cannot have both the anchoring and repositioning special abilities.
| Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}}
| Aura|moderate enchantment
}}</onlyinclude>


* ''[[Creator]] feat, telekinesis; Cost +3 bonus''
| CL=<onlyinclude>{{#ifeq:{{{transcludesection|CL}}}
| CL|10th
}}</onlyinclude>
 
| Weight = -
 
| IsEpic =
 
| Description = Once per round, if the wielder hits with the weapon, he can attempt to reposition the struck opponent as a free action. In addition, a repositioning weapon grants the wielder a +3 circumstance bonus on combat maneuver checks to reposition a foe.  These reposition attempts still provoke attacks of opportunity as normal. A weapon cannot have both the [[Anchoring]] and repositioning magic properties.
 
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Attempt to reposition a foe as a free action after a successful attack
}}</onlyinclude>
 
| Components = [[Telekinesis (Spell)]]
 
}}

Revision as of 20:52, 21 December 2016

Repositioning (Melee Weapon Magic Property)

Enchant Cost: 3

Once per round, if the wielder hits with the weapon, he can attempt to reposition the struck opponent as a free action. In addition, a repositioning weapon grants the wielder a +3 circumstance bonus on combat maneuver checks to reposition a foe. These reposition attempts still provoke attacks of opportunity as normal. A weapon cannot have both the Anchoring and repositioning magic properties.

Creation: Creator (Feat), Bailiwick Check (DC 30), a pale remnant (tier 2), and an item symbolic of the enchantment.