Repositioning (Melee Weapon Magic Property): Difference between revisions
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{{Magic Property | |||
<!-- Enchantable On:--> | |||
| Melee Weapons = Y | |||
| Ranged Weapons = | |||
| Implements = | |||
| Armor = | |||
| Shields = | |||
| Limitations = | |||
<!-- e.g. "bludgeoning only"--> | |||
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}} | |||
| PlusCost|3 | |||
}}</onlyinclude> | |||
| Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}} | |||
| Aura|moderate enchantment | |||
}}</onlyinclude> | |||
| CL=<onlyinclude>{{#ifeq:{{{transcludesection|CL}}} | |||
| CL|10th | |||
}}</onlyinclude> | |||
| Weight = - | |||
| IsEpic = | |||
| Description = Once per round, if the wielder hits with the weapon, he can attempt to reposition the struck opponent as a free action. In addition, a repositioning weapon grants the wielder a +3 circumstance bonus on combat maneuver checks to reposition a foe. These reposition attempts still provoke attacks of opportunity as normal. A weapon cannot have both the [[Anchoring]] and repositioning magic properties. | |||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | |||
| ShortDesc|Attempt to reposition a foe as a free action after a successful attack | |||
}}</onlyinclude> | |||
| Components = [[Telekinesis (Spell)]] | |||
}} |
Revision as of 20:52, 21 December 2016
Repositioning (Melee Weapon Magic Property)
Enchant Cost: 3
Once per round, if the wielder hits with the weapon, he can attempt to reposition the struck opponent as a free action. In addition, a repositioning weapon grants the wielder a +3 circumstance bonus on combat maneuver checks to reposition a foe. These reposition attempts still provoke attacks of opportunity as normal. A weapon cannot have both the Anchoring and repositioning magic properties.
- Creation: Creator (Feat), Bailiwick Check (DC 30), a pale remnant (tier 2), and an item symbolic of the enchantment.