Repositioning (Melee Weapon Magic Property): Difference between revisions

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(Created page with '''Go back to Reese's Campaign page.'' ''Go back to Magic Item Properties page.'' ''Go back to Magic Properties - Melee Weapons page.'' === Repositioning ===…')
 
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{{Magic Property


''Go back to [[ Magic Item Properties ]] page.''
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
| PlusCost|+3
}}</onlyinclude>


''Go back to [[ Magic Properties - Melee Weapons ]] page.''


| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description| Once per round, if the wielder hits with the weapon, they can attempt to [[reposition]] the struck opponent as a free action. In addition, a repositioning weapon grants the wielder a +3 [[circumstance bonus]] on [[combat maneuver]] checks to reposition a foe.
}}</onlyinclude>


=== Repositioning ===
* '''Price:''' +3 bonus
* '''Aura''' moderate enchantment; '''CL''' 10th; '''Weight''' —


This special ability can only be placed on melee weapons.
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Attempt to reposition a foe as a free action after a successful attack
}}</onlyinclude>


A repositioning weapon grants the wielder an enhancement bonus on combat maneuver checks to reposition a foe equal to the weapon's enhancement bonus. If the wielder confirms a critical hit with the weapon, he can attempt to reposition his opponent as a free action. These reposition attempts still provoke attacks of opportunity as normal. A weapon cannot have both the anchoring and repositioning special abilities .
}}
 
* ''Craft Magic Arms and Armor, telekinesis; Cost +3 bonus''

Latest revision as of 19:54, 26 March 2020

Repositioning (Melee Weapon Magic Property)

Enchant Cost: +3

Once per round, if the wielder hits with the weapon, they can attempt to reposition the struck opponent as a free action. In addition, a repositioning weapon grants the wielder a +3 circumstance bonus on combat maneuver checks to reposition a foe.

Creation: Creator (Feat), Bailiwick Check (DC 30), a pale remnant (tier 2), and an item symbolic of the enchantment.