Resiliency (Talent): Difference between revisions

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[[Category:Reese's Campaign]]
[[Category:Courageous Tier (1-5)]]
[[Category:Epic Path]]
{{Template:Talent
[[Category:Rogue Talents]]
* ''Go back to the [[Epic Path]] page.''
* ''Go back to the [[Rogue]] page.''
* ''Go back to the [[Rogue_Talents]] page.''


| Flavor = You are MUCH tougher than you look.


=== Resiliency ===
| Type=<onlyinclude>{{#ifeq:{{{transcludesection|Type}}}
| Type|Ex
}}</onlyinclude>


| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Rogue 1
}}</onlyinclude>


'''Prerequisites''': -
| Benefit=<onlyinclude>{{#ifeq:{{{transcludesection|Benefit}}}
| Benefit|Once per encounter, a rogue with this ability can grant themselves a number of [[temporary hit point]]s equal to their rogue level. Activating this ability is an [[immediate action]] that can be used at any time, including just before the rogue takes damage. Temporary hit points last until the end of the encounter, or until removed by damage, whichever occurs first.
}}</onlyinclude>


| SneakAtk=<onlyinclude>{{#ifeq:{{{transcludesection|SneakAtk}}}
| SneakAtk|
}}</onlyinclude>


'''Benefit''': Once per day, a rogue with this ability can gain a number of temporary hit points equal to the rogue's level. Activating this ability is an immediate action that can only be performed when she is brought to below 0 hit points. This ability can be used to prevent her from falling unconscious and possibly dying if the temporary hitpoints raise her total hitpoints back above 0. These temporary hit points last for 1 minute. If the rogue's hit points later drop below 0 due to the loss of these temporary hit points, she then falls unconscious and is dying as normal.
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Grant yourself temporary hit points as an immediate action
}}</onlyinclude>
 
}}

Latest revision as of 12:00, 23 April 2020

You are MUCH tougher than you look.

Ability Type: Ex

Prerequisites: Rogue 1

Benefit: Once per encounter, a rogue with this ability can grant themselves a number of temporary hit points equal to their rogue level. Activating this ability is an immediate action that can be used at any time, including just before the rogue takes damage. Temporary hit points last until the end of the encounter, or until removed by damage, whichever occurs first.